Syrnia Forums

325 players currently exploring Syrnia

Syrnia Forums

Pendragon [*TF*]
Edit: I have scoured the Announcements section of the forum, as well as the News section of the home page. I've gotten info from trusted sources. I have a large portion of updates and events from over the years. Now's the time where I will heavily rely on current player knowledge to fill in the blanks of the history of our world. Whatever you can add is appreciated.



Hiya!

There are still many of you who have been around since 2005. Many of you will have different memories of things that happened throughout the history of this game. I'm turning to all of you to help me fill in the gaps of my memory, and simply, times I wasn't around.

What I am looking for:

- Holiday Events: Specifically, events that added any form of new content.
- Unique Events: Events like ones we've had recently with Halloween Harvest/Gnome Workshop. Pirate introduction with Pirate Keys.
- Updates: large and small. Anything new that was added to the game, what it was, and when it was added. (many times updates and events coincide.)
- "Significant" things that happened in our world's history (Jop attacks, Born buying Syrnia, the quiet period where we had no updates for years, et cetera...)

I am still slowly editing this as I have the free time to do so. Last edit: December 17th, 2024.

========

Timeline so far:

    2005:

- (March 5th) Official launch of Syrnia. Syrnia has been listed to many gaming websites to bring in as many players as possible.
- (March 12th) Mules added. Purchaseable from Valera Stables. Manuals added to the game, written by Ruby.
- (March 13th) Leather Boots added: reduces travel time by 20%, gives same Speed exp. Woodcutting exp buffed, as well as exp from fighting Spiders and Gnomes.
- (March 16th) Official release of the Forum.
- (March 17th) Added item database system. Players can now see how many hours and minutes they've played Syrnia under the stats menu. Online users now display above the City Menu.
- (March 18th) Online/offline messages added to chat. Another job added to Friddik Brother Quests. Work begins on the new island.
- (March 20th) Dearn Island launch. ~50 "Worldmap of a new island" items dropped around Syrnia. New island has: Food shop. Unfinished constructing site (Assume this to be Battlemage). Lemo Woods and Deep Lemo Woods. At Lemo Woods, you can fight Giant Spider, Fox, Cobra, Gnome, and Bat. At Deep Lemo, you can fight Wild Dog, Wolf, and Bear. Coal Mining site. Brown Horses now purchaseable at Unera Stables, instead of Valera Stables. Players can learn Construction and Trading in the school at Rile from levels 1-10, and they can further their education at Unera University.
- (March 28th) Outlands launch. The Outlands can be sailed to via Port Senyn. Player vs. Player combat is enabled across the island. Mining, Fishing, Cooking, Smithing, and Smelting actions can be done at specific Outlands locations. Chat improvements.
- (March 29th) Gems added as random rare drops from Mining: Amber, Diamond, Diaspore, and Quartz. While fishing, players can sometimes catch Leather Boots. Clan system added.
- (March 30th) "Chat disable" option added. Clan news page added. Clan kick option added. Option added to exit a clan. Experience for Fishing, Cooking, Mining, Smithing, Woodcutting, Trading, Construction changed to allow 1.5-2x faster leveling than before. Experience raised for current players to match. Crowding system added. 5 seconds per player for Smithing and Constructing. 2 seconds per player for Mining, Cooking, Fishing, and Smelting. 1 second per player for studying Trading and Construction.
- (March 31st) A stove was added to the Cooking spot in the Outlands, so you no longer need a Tinderbox or Wood to cook there.
- (April 1st) M2H's 3D Syrnia April Fool's prank.
- (April 6th) "Recycle" option added to houses and shops to destroy them and get some Wood in return. Clan leaders can now give permissions to clan members to add/delete news and change clan ranks.
- (April 9th) Clan Forum added. Clan leaders can assign clan moderators and they can fully manage the clan forum. Stats added for personal player kills / deaths against monsters and players.
- (April 20th) Thieving of player shops added. Thieving of items requires 10 Thieving. When shop owner is at the same location (on or offline), item Thieving is twice as difficult, gold Thieving being thrice as difficult. House/Shop recycling now brings up a confirmation message first.
- (April 22nd) All islands have a jail (beginning with Sanfew and Unera).
- (April 24th) Syrnia was moved to a faster server.
- (May 3rd) Quest system added. Two quests to begin with. Quests page shows Friddick Quests. Deep Lemo Woods fixed to randomize monsters. Mezno Island added to game. New Silver Mine. New University. New place to train Combat. New Quest. Thieving Guild with Thieving Guild trail jobs. Quests and Jobs now fail when you die and must be restarted. View Full Worldmap button added that allows you to view all islands. Studying Trading and Construction is now cheaper, with exp adjustments. Cleaning of unactivated users.
- (May 7th) Magic skill added: Witch Bluebell quests added. Magic uses gems to enchant gear for +aim/power/armour and -travel time. Five new gems added to game: Moonstone, Spar, Garnet, Avril, Beryl. Azzie working on new manuals, Magic manual included.
- (May 8th) Gems are found much more commonly while mining in the Outlands. New manuals added to the game from Azzie.
- (May 18th) Clan member list now shows clan member's login status and location. When fighting, you can see an HP bar for your character. Rules page was added to the game.
- (May 31st) A trading post was added to each island, and players can now trade with each other.
- (June 1st) Manda added as first forum moderator.
- (June 2nd) You can reach all island maps via the world map pop-up. Chat moderation added. Mutes, forum bans, and jail time functionality added.
- (June 3rd) "How to support Synia ?" link added.
- (June 8th) Farming skill added. 13 types of crops to begin.
- (June 14th) Syrnia's 100th day. 4,500 registered players, 450 active players.
- (June 19th) Fighting system adjustments: Food quick links added under hp bar. Every 10 seconds you hit the enemy. You can eat as much as you want between hits. "Fight all creature" link added. Some creature exp raised.
- (June 22nd) Two quests added: Monster Training, and Slaying the Monster.
- (June 23rd) Ignore list added.
- (June 30th) Forum contest #13: Win a Syrnia T-Shirt.
- (July 5th) Shops and houses can be upgraded to larger sizes. You can now use your own boat to travel between islands. Boats are faster, and there is no cost to traveling between islands. Hatchets, Pickaxes, Nets, Rods, and Hammers can now break over time. Donator benefits added. Exp boosted to all skills by about 140%, while timers were extended by a small amount. You can now change your password in options, and you can recover your password on the home page.
- (July 6th) Ogre Cave added. Ogre armour and weapons are dropped from Ogres, and cannot be smithed. Ogre Cave can be accessed via Outlands 35.
- (July 28th) Invasions added. Monsters invade towns, and you can't use links in the town until the invasions are cleared. Invasions are announced in chat. There is a time limit, and if they are not killed before the time limit is up, they take over the town and grow in numbers. When a town is taken over, those creatures then give less exp and fewer drops. Magic no longer has time limits on upgrades.
- (July 30th) Thousands of Rats invaded Remer, double combat experience gained during the invasions.
- (August 3rd) Monsters invading towns give 1 extra exp than normal. The top three fighters in an invasion are given a gold reward. More donator features were added.
- (August 11th) Item image overhaul. Item image size doubled, with improved textures.
- (September 4th) A new processor was purchased for Syrnia with money from donations. General bug fixes.
- (September 6th) Various people punished for breaking the rules.
- (September 7th) Elven Island added. Elven pub added with private pub chat. Pub sells Beer and Elven Cocktails. New Combat area. New quest: "Huge Problems". Elven Casino added. Elven armour/weapon added. Penteza Teleport Orb and Rat Summoning Orb added.
- (September 10th) Locked combo chest events added.
- (September 20th) Captain Keelhail paid a visit to the islands of Syrnia.
- (September 22nd) 200th day of Syrnia. Keelhail Invasion (Big Pirate Key/Chest event) (I'd like more information about this day.)
- (October 12th) First Pirate Invasions. Players can now choose to join the pirates on Skull Island. Fame scores added.
- (October 16th) 3D images added for all skills. They will also show what time of day it is in Syrnia. (What was this? I've never heard of this.)
- (October 19th) Open Pirate recruitment at Xanso.
- (October 20th) Syrnia gets its first official sponsor: Akast.
- (October 30th) A Combat bug was fixed that caused some drops to not drop correctly, including Ogre Hatchet and Plate. Outlands walking speed now about twice as fast.
- (November 2nd) Pirates can now build and use Brigantines. They are constructible only at the stockhouse, cost 3,000 Wood, and require level 15 Construction.
- (November 13th) M2H launched an advertising site for anyone with a website to try and raise funds for Syrnia without needing donations. Information about the site was found in the "How to support Syrnia ?" page.
- (November 29th) Syrnia's server went down for 45 minutes due to a memory error. M2H doubled the memory for Syrnia to keep this from happening again. He also installed a new hard disc.
- (December 7th) Woodcutting changes: Newer forests now require a higher level to cut, and have higher timers for each. Higher forests also can drop more than 1 Wood per chop. Each forest now has a unique set of seeds that can be dropped.
- (December 15th) Syrnia homepage got a makeover from the original homepage to its second incarnation.
- (December 24th-25th) First Celebration Island: Players could sail to Celebration Island for free from Port Senyn or Crab's Nest. There was no crowding effect on Celebration Island. Santa stayed on Celebration Island on the 24th and 25th. You could sit on Santa's lap, and he would give you a gift of your choice from different categories. There was a set minimum number of days of playtime a player had to have achieved before they could actually sit on Santa's lap. This was to keep players from spoofing their IP, making a new account, taking it to Celebration Island, and getting more items from Santa to trade to their main account. You could chop trees at Festival Forest and find Christmas trees. There was a contest held for the three tallest Christmas Trees, and the players were given a gp reward. The player who chopped the tallest Christmas Tree had the pub on Celebration Island named after them for the next year's holiday. The contest ran until end of day on the 24th. You could fish Striped Red Fish at Holiday Lake, and a contest was held until end of day on the 25th for the longest Striped Red Fish caught, the top three players winning a gp reward. Santa Gnomes invaded for the first time, and they could drop Santa Hats upon death.

    2006

- (January 4th) The Cave of Trades was added. It was located at Eully and Ogre Trading Post. Players could put items up for auction, and other players could bid on the items. Players would receive messages when someone bid over a bid they made, and players selling items would have a 5% fee deducted from them when successfully selling an item. How many auctions you could run and bids you could place at a time were determined by your Trading level.
- (January 6th) Thieving update: Locked items added. Locked Toolboxes and Locked Moldy Chests could be found and unlocked with a Lockpick. These items could then be opened, and the player would receive a random reward from a list.
- (January 9th) Equipment durability added. Equipment can sometimes break while being used. When an item breaks, it disappears entirely. The higher the tier of your equipment, the more durability it has. When Smithing, players could sometimes "perfectly smith" a piece of equipment, allowing it to "break" multiple times before disappearing.. Similar to enchantments, a small "E" appeared in the top-left of the item. Hovering over the item displayed how many times it could break before disappearing. Elven Armour/Weapon drops added.
- (January 26th) Performance updates to high scores and chat. The chat now loaded only new chat messages, instead of constantly loading the last 15 lines, helping connection speed. Chat text limit changed from 1,500 to 5,000 characters. The Highscores now refresh every hour.
- (March 5th) Syrnia's one-year anniversary: Celebration Island was opened with some contests. Red Balloon was added to the game. (I am not certain if anything new was added other than Red Balloons. D: But M2H put a heartfelt post on the news section about his first year running Syrnia, and talked about the beginning development of Syrnia.)
- (March 6th) Official launch of DW-HQ, the first unofficial Syrnia fan site. Results of the contests from Syrnia's 1st Birthday (Top three winners were paid in a gp reward.):

    Striped Red Fish Contest:

1 Leicontis 69.77 inches
2 Ragaroth 69.71 inches
3 Phredy 68.19 inches
4 Traveller 67.96 inches
5 Excidium 67.85 inches
6 Apoe 67.76 inches
7 Everglade 67.63 inches
8 Master_Hugian 67.35 inches
9 Phredy 64.84 inches
10 Leicontis 64.79 inches

    Red Balloon Contest:

1 wiger12 114.95 Meters
2 elite guardian 114.94 Meters
3 Skilla 114.91 Meters
4 wiger12 114.90 Meters
5 Tranceninja 114.89 Meters
6 motorrolla 114.86 Meters
7 Rotorant 114.84 Meters
8 vampkitty13 114.83 Meters
9 vampkitty13 114.79 Meters
10 Brimswyld 114.62 Meters

- (March 8th) General combat tweaks: The Combat Levels of monsters have been changed. They now use the same CL calculator as players, and are, therefore, more accurate. Some monsters were bequeathed higher HP due to their new HP calculation. Attacking code was changed. Power/aim had too much affect compared to the Attack level before, rendering the Attack level almost useless by itself. This was balanced in favor of the Attack level.
- (March 10th) First known case of a Syrnia user gaining access to someone else's account and stealing their items. The offender was jailed for two months and had his/her possessions deleted. Another suspect was also jailed for two months. The victim received back his/her possessions.
- (March 14th) RUM clan requested that their clan banner be advertised on the Syrnia home page. They came to an agreement with M2H about the duration of the banner and the cost. The RUM banner was placed on the home page for one month. M2H left an open invitation to work with other clans for future advertisements.
- (March 14th) Heerchey Island added: The Heerchey family decided to open their private island for visitors. Players can travel to Heerchey Docks from Mezno and Skull Island. Players could Boat fish at Heerchey Docks, and mine Iron in the Ancestral Mountains. Along with Heerchey Island, Arch Caves 1, 2, 3, and 4 were added. Two new quests were added: Earning the Family Respect, and The Kidnapped Lunchbox. You could get to Arch Caves 1 via McGoogin's Camp after completing the Earning the Family Respect quest, which requires Combat level 20 and Mining level 10.
In Arch Caves 1, you could dig for Locked Toolboxes, Locked Moldy Chests, Rocks, and Broken Glass at N. You could fight three new creatures, White Bats, Black Bats, and Grey Bats at Arch S and NE. Players could also move to Arch Cave 2.1 at Arch Cave SE.
Arch Cave 2 is full of fog, and it's difficult to find where you are going. Arch Cave 2 consists of 20 rooms, 2.1 - 2.20. You can only find entrances to new rooms by hovering over areas of the map until your mouse changes, indicating a clickable link. Arch Cave 2 has random combination chest events that can be unlocked by inputting the correct number, giving Locked Toolboxes, Locked Moldy Chests, or Locked Ancient Chests. Also, every 1st, 16th, 31st, and 46th minute of the hour, there is a chance that 1-3 random LTBs, LMCs, or LACs will drop in random rooms. Auto-attack creatures: Black Bat, Grey Bat, White Bat, Stone Gaman, Starving Spider, Iron-Scaled Gaman, Koban Miner. Arch Cave 2.20 has the entrance to Arch Cave 3.
Arch Cave 3 has 25 rooms, 3.1 - 3.25. It's completely dark here, and so you walk aimlessly between locations, hoping to find 3.25. Auto-attacks are in every room. Arch Cave 3 auto-attacks: Stone Gaman, Starving Spider, Iron-Scaled Gaman, Koban Miner, Steel-Scaled Gaman, Koban Protector, Gold-Scaled Gaman. Arch Cave 3.25 has the entrance to Arch Cave 4.
Arch Cave 4 has seven rooms, 4.1 - 4.7. Auto-attacks between every location. Auto-attacks: Koban Miner, Steel-Scaled Gaman, Koban Protector, and Gold-Scaled Gaman. Dinosaur creatures can also spawn here naturally and are Syrnia's first group fight creatures: Waranerus, Honurus, Stemosaurus, and Roodarus. Wara, Stemo, and Rood drop Waranerus Spike, Stemosaurus Tail Spike, and Roodarus Horn, respectively, which are all uniquely powerful weapons. All four creatures drop Saurus Scales, Saurus Hide, and Saurus Meat. Saurus Scale and Saurus Hide can be traded to Tempa at her hut with gp for Saurus Armour: Saurus Helm, Saurus Plate, Saurus Shield, and Saurus Legs. You can also trade Bat Hide and gp for Bat Hide Gloves and Boots. Randomly, bits of Gold Ore and Platina Ore can spawn in Arch Cave 4. Platina Ore added to Arch 4 and is also mineable in Outlands #78. Combination chests can also spawn here every 15 minutes containing LTBs, LMCs, and LACs. Players can also smelt Iron, Steel, and Gold ore here.
- (March 24th) Two new quests added. (No idea what these quests might be. Might have to do some sleuthing if nobody else knows.)
- (March 29th) Syrnia server moved to new 100mbit connection. Down for two hours.
- (April 1st) Drinking skill added as an April Fool's joke. The more in-game alcohol drank, the more you gain Drinking experience. Beer, 15 exp. Elven Cocktail, 30 exp. Keg of Rum, 300 exp. Motorrolla achieved the highest Drinking level (level 23) before the day was over, ladyraven143 came in second at level 20, and febreezy came in third at level 17. Full high scores at: https://www.syrnia.com/images/news/drinking.php
- (April 7th) New rules were written at syrnia.com/rules.m2h, a long-dead link. Waybackmachine is the people's hero.
- (April 10th) The Syrnia server was rolled back to April 3rd due to multiple reasons. There was a bug in the coding that caused a complete corruption of the inventory database due to an accidental input from a player. Also, due to the very recent move of the server, proper database backup procedures had not yet been implemented, the most recent backup being April 3rd. All inventories from April 3rd were restored. Also, all experience gained during the lost week was kept.
- (April 12th)The bug in the coding from April 10th happened again, a few hours away from the server backup. Inventories were, again, reset to their April 3rd states. All the experience gained was, again, kept. The code was checked again to ensure that this bug could never be recreated.
- (April 14th) 2006 Easter Event: Celebration Island was opened. Players could visit the Easter Bunny at Syrnia Celebration Center. Easter Eggs added. They could be found hidden across Syrnia. (Don't have much info for this event, or if it added more.
- (July 9th) Muaat created new and improved images for all smith-able equipment, with black backgrounds instead of the original grey. The message system was updated to show players their sent messages, as well as the ability to tell when a message had been read. A donation option was added to allow players to store more sent/received messages.
- (August 17th) The layout code was redesigned, allowing the pages to transition more smoothly.
- (August 28th) The Battlemage was released. Fights are scheduled every so often. There are no CL brackets at this time. The Battlemage can be accessed via Kinam or Toothen. The Battlemage is for PvP against players in a similar Combat Level range, but a players' inventory is not lost upon death in the Desert Arena. Winning gives 200 exp in all combat stats and a Desert Arena Medal. Consumables cannot be brought into the Desert Arena, but raw food can be and can be cooked in two spots in the Arena.
- (August 29th) Journal page added as a donator option that allows you to save and edit notes via an in-game pop-up. The Journal page appears as a link under "Messages".
- (September 28th) Various tweaks and bug fixes: Syrnia in-game time was fixed. It was five minutes ahead. Cooking was fixed at the Pirate SH. The Forum page was given a clear page title. The same items with the same +durability won't all break at once when one breaks now. Game messages no longer count toward your total message count but are deleted after four weeks. When you go to "Recycle Shop" if the shop still contains gold, a warning indicates this. Another donation feature added (but not explained). Once a player donates at least 25 Euros, in-game ads are removed for them.
- (October 11th) Syrnia's homepage received another re-design, taking it to its third incarnation. Lockpicking experience gained for player thieving has been doubled, and shop thieving exp has been lowered. Some creatures drop Locked items more frequently.
- (October 12th) The respawning of creatures, chests, resources, and items in Arch Caves has been fixed. Previously, some were not properly respawning or respawning frequently enough. Movement timers on Remer were reduced. Tutorial Island was added for brand new players to learn the game before teleporting to Remer and beginning their journey. A new Beginner's Manual was added for those players who don't want to read as much before starting. The event manual was added. A new donator option for players who donated at least 50 Euros was added that allowed players to view the Highscore history from August 26th, 2006 to the present. A Tin Ore vein was discovered at Nabb Mines!
- (October 19th) Moderator tools were expanded with a more advanced report system. Mods can now automatically send a message to a punished player with the reason they were punished. Mods can now check the past crimes of all players.
- (October 20th) Shop item searching was improved and will now correctly show all results in a location when searching.
- (October 21st) The in-game layout was changed a good bit. (I don't know what changed, or have before&after pictures of the changes.) A layout change option was added to the options page. This layout is very basic with only a few images.
- (October 27th) The Forum layout was updated to help readability. Various bugfixes: hatchets, pickaxes, hammers, and nets will no longer break on Tutorial Island. Jail time constant display of "600 seconds" was fixed.
- (December 1st) A poll system was added. Players could be notified about any active polls on the log-in page.
- (December 22nd) Kanzo Island added, boasting a jail, a trading post, a Cave of Trading, a level 40-50 University, a White Wizard's Tower for enchanting, a level 50 Cooking spot, a level 55 forest, a Coal mine, Small Boat Fishing, a place to fight higher-level creatures (Chippeway, Dark Widow, Centaur, Gorgon Cloaker), and Trawler Fishing (Trawler Fishing added Swordfish and Shark fishing). Kanzo Island is only accessible by teleportation via Kanzo Teleport Orb. The only way to leave is teleportation via Penteza Teleport Orb. Centaurs at Kaldra drop two new items: Centaur Axe and Centaur Helm. A new quest was added: "Protect the Ancient Woods", which is a requirement to woodcut at Aloria. A new flower could only be found on Kanzo: Matricaria. Player, "kenny666" helped create Kanzo Island.
- (December 25th) Syrnia Christmas 2006. Party Island returns, and you can get a gift from Santa at the Syrnia Celebration Center. First known instance of M2H calling it Party Island instead of Celebration Island. (I have no more information about this Christmas. I do not know if anything new was added during this event.)
- (December 30th) You can now promote Syrnia with a unique, per-player recruitment link. No rewards per sign-up, but the top 3 promoters will be rewarded: 1st place, Silver Crown + 3 Locked Moldy Chest. 2nd place, Silver Crown + 1 Blue Gift. 3rd place, Bronze Crown. Rewards for this promotion event will be given at 21:00 on January 2nd.

    2007:

- (January 2nd) New Year's Celebration 2007. "Creatures from a country far away are moving towards our Islands. Time: 15:00 & 21:30." (Verbatim from Mike. No idea what this means apart from it being invasions. New creatures?) Various Beer Stalls are popping up across Syrnia and are available between 14:00-21:00. There are Desert Arena fights scheduled every two hours all day long. The Syrnia Promotion Awards take place at 21:00.
- (January 4th) The chat system was rebuilt and now offers different channels to chat in. 1: World Chat, for all general talk. 2: Trade Chat, to buy/sell items or to promote your Forum -> Market post. 3: Clan Chat, to chat with only your Clan members. 4: Pirate Chat, which is general chat for Pirates only. Each channel has a unique color. SaucyWhopper helped M2H on this update.
- (January 10th) In the Chat Options page, players can now opt to leave/join specific chat channels. The options page was restyled.
- (January 22nd) Chat has been updated to fix Firefox freezing. The Donation process was improved, and donations are now instant and automatic. Paypal will guide you through the donation process.
- (February 14th) People from an island called "Serpenthelm" have come to our islands. They are running a chapel service today at Port Dazar and Barnacle Bay. Map information will be exchanged with these Serpenthelmians, and hopefully, with cooperation, we will be able to set off to their island soon. There is an increase of Roses found while walking across Syrnia.
- (March 5rd) Syrnia's 2nd Birthday. Party Island was opened. (I have no more information than this. Was anything new added?)
- (March 6th) Serpenthelm Island added, boasting a level 1 Cooking spot, Net fishing (freshwater) (Frog, Piranha, Catfish, Giant Catfish), an Iron mine, Coal mine, and Silver mine, a level 1 forest, a Smithing spot up to Platina, fighting at Jungle's Edge (Tree Viper, Lizard, Python, Black Panther), fighting at Thick Jungle (Lizardman, Lizardwoman, Lizard Shaman, Lizard Chief), a Speed-training area where you can search for monkeys, a jail, a chapel where you can get married to another Syrnian or check current marriages, a trading post, flower stands, and a stable where you can purchase Mules / Brown Horses. Players can sail to Serpenthelm from Xanso. Five new quests have been added: "Lonely Bard", "Damsel in Distress, or Just Clueless", "Damsel in More Distress, or Really Clueless", "Frogs and Monkeys", and "Sick Fisher or Sick of Fishing". Auto-attacks happen on this island while walking between Jungle's Edge, Thick Jungle, and Rose Mines. In order to pass Rose Gates and enter Rose Castle, you must purchase a Rose Gate Pass from the Rose Gate Guards.
- (March 11th) The Roughneck Pirate was added. They cost 15 Iron Bars and 4 Cooked Cod to train. Skulls Nose gives more detail. Pirates can now only add requested items to the Skulls Nose Stockhouse (up to 25% above the requested amount).
- (April 3rd) Syrnia's rules were updated.
- (April 7th) Easter Event 2007. The Easter Bunny was spotted hiding eggs all over Syrnia. He didn't have enough paint for the Red Easter Eggs this year. For the next 25 hours, players can search for Easter Eggs. (Anything else new happen this event?)
- (May 23rd) Syrnia had a 72-hour downtime due to a complete architectural restructure that allows them to fix bugs and release updates faster than before. Farming crop timers were adjusted to +24 hours.
- (June 21st) The Game Help chat channel was added as channel 5. New players will only have access to this channel until the tutorial is completed. This channel will be used specifically for anyone who has any questions about the game to be able to find answers that don't already exist in the manual. New players logging in for the first time will now show in Game Help Chat, not World Chat.
- (June 23rd) Locked and unlocked containers can no longer be brought into the Battlemage, as some contain food, and some players were using this to great advantage.
- (July 7th) The Chat History page was improved and made to be more user-friendly. The clan forum's "last replies" now shows the last 20 replies, instead of the last 10 replies. It also groups the replies per topic, as the main forum does.
- (July 12th) Exrollia added, boasting a level 20 Cooking spot, and the ability to bake Bread at Stanro, a Small Boat Fishing spot, a Sloop Fishing spot, an Iron mind, a Coal mine, a smelting location for Iron, Steel, and Gold Bars, a level 40 forest, two new fighting locations (Ketil, Mordor Cave), six new creatures, a jail, a trading post, and a Cave of Trades. Walking in Exrollia is mostly done in one long line between locations, and there are auto-attacks between each location. Houses/Shops here can only be built at Pensax. Arena fights in the Battlemage are now split into Combat Level brackets: 10-19, 20-29, 30-39, and 40+. Pirates can now clean their jail for extra gold.
- (July 15th) A spot for Platina smelting has been discovered in Arch Caves 4. Platina can finally be smelted into bars and smithed into equipment.
- (July 20th) Chat History improvements. History was changed to only show chat channels that you are allowed to see. Only Pirates see Pirate Chat, and only clan members see their own Clan Chat.
- (August 7th) Optimization worked on for Syrnia's backend code and database, speeding up both and fixing current lag spikes.
- (August 29th) Fix for special armour/weapons. Before, Saurus armour, Centaur armour/weapons, and Rose Crest armour/weapons required--unintentionally--level 0 to wear, so all players could equip these from level 1. They were meant to require level 45, 35, and 15, respectively. This was fixed, and Saurus now requires level 40, Centaur requires level 30, and Rose Crest requires level 15. Players who are still wearing some of these items but are below the level required can continue wearing them, but if they are taken off, they won't be able to equip them again until they reach the intended level.
- (September 15th) A new "ticket" system was implemented to replace the old email and message support. All player support will now go through this new system.
- (October 5th) TheKeeperofTime has become the first player to reach Woodcutting level 100.
- (October 26th) Ragnarok has become the first player to reach Cooking level 100.
- (October 31st) Syrnia Halloween 2007. Party Island is open and can be sailed to from Port Senyn, Crab's Nest, and Eylsian Docks (players coming from Eylsian Docks to Port Party cannot return to Kanzo Island without a teleport orb). New creatures released. (What were they?) A contest was set up, and all players could get a free Trick or Treat from Syrnia Celebration Center. (More info about this event would be grand.)
- (November 3rd) Staff tags were added to the staff in chat and forums to show more transparency and give credit to the staff.
- (November 14th) A new Guide team was added. Players who enjoy helping others in Game Help Chat can be given a (Guide) tag. Manda takes over as an official Event Moderator. Contests will resume and will take place in the forum. Spindoc, Manda, and Saucywhopper are now being displayed with the moderator tag in chat.
- (December 18th) A stricter chat enforcement was implemented.
- (December 24th) Syrnia Christmas 2007. Events last through the 24th-26th. Party Island is open and can be sailed to from Port Senyn, Crab's Nest, and Eylsian Docks (players coming from Eylsian Docks to Port Party cannot return to Kanzo Island without a teleport orb, but can ask Santa for a Kanzo Teleport Orb to return). Snowmen are added to the game, and are able to be created with Coal, a Carrot, a Big Snowball, and a Small Snowball. Christmas Trees can be cut once more.
- (December 27th) The stricter chat enforcement was slightly relaxed.

    2008:

- (February 14th) Valentine's Day Event.
- (February 20th) QOL Update: Inventory Drag&Drop. CoT Improvements. Floating Chat+Customize Chat Height, Forum BB Code, Desert Arena "Fixed", Equipped Items No Longer Show In Inventory, Serp-Exro, and Exro-Heerchey Sailing Routes Added, Level-up Popup, Offline Players No Longer Show in Player List, Constructing Link Always Shown, Crowding Tweaks, Outlands Player List Moved to Right of Screen, Enemies Show as Red, Clan Members Green, Burn-Rate Forumula Tweaks, Cooking Times for Shark, Swordfish, Bass Increased.
- (February 27th) Syrnia was moved to an upgraded server.
- (February 29th) Cradle has become the first player to reach level 100 in Attack.
- (March 5th) Syrnia's 3rd Birthday. Party Island is open all day. Kanzo players must bring a teleport orb to return to Kanzo from Party Island. Players can fish Red Striped Fish at Holiday Lake, collect a gift from Syrnia Celebration Center, woodcut at Festival Forest (high seed drop rates), and craft the new Blue Balloon at Festival Forest. The Battlemage has fights scheduled all day. Random combination chests will appear all day containing Birthday Cakes. Invasions will happen periodically throughout the day.
- (March 23rd) Syrnia Easter 2008. Easter Eggs can be found while walking. Each hour, only one or two islands will have hidden Easter Eggs at a time. There will also be contests and invasions. A special Easter Egg was added. (What was this? Bronze, Silver, or Gold?)
- (April 23rd) Fishing, Mining, and Jail images have been improved. Sailing and Farming images have been added.
- (April 24th) The ignore chat function has been added. It allows a player to specify a few usernames to ignore. You will no longer see their chat lines, and you will not receive any of their messages. It does not cover chat history or the forum. The ignore function can be accessed via chat options, and you can specify up to 20 players to ignore (donators can ignore up to 40).
- (May 29th) BlackLoter has become the first player to reach Strength level 100.
- (June 18th) Webbers Island has been added. Webbers can be sailed to via Xanso. Pirates cannot reach this island. Webber's Island is entirely taken over by a mutant breed of spiders. Players can fight the spiders at Sorer Lair (A mix between Sorer Spiderling, Sorer Hunter, and Sorer Queen). Spiders can drop Webbed Items, Hardened Spider Silk, and Soft Spider Silk (Queen can drop Queen Spider Meat). Spider Silk can be used to directly upgrade equipment durability. There is also a Level 1 Cooking spot, a spot for Net Fishing and Rod Fishing, an Iron mine and Coal mine, a level 1 forest and level 15 forest, smelting for Bronze, Iron, and Steel Bars, Smithing up to Platina, a trading post, and a jail. Players cannot build houses or shops on Webbers. Locked Small Chests can now be found while fishing from boats. Staff structure/organization has been renewed, and the staff team has been expanded. An issue with bouquets stacking has been fixed. Shop gold thieving jail time fixed to properly give 900 seconds minimum, 1800 seconds maximum.
- (June 23rd) School Trading/Construction, Smithing, Smelting, and Constructing work images have been added.
- (July 5th) Namrog has become the first player to reach Smithing level 100.
- (July 18th) Cradle has become the first player to reach Defence level 100.
- (September 1st) Region Chat has been added as chat channel 1. World Chat was moved to channel 2. Region Chat allows players to talk to each other per island/cave. Login messages were moved to Region Chat. A chat report function has been added next to the chat bar. Players can use this to directly report chat violations to the moderator team. This function has replaced chat tickets. The Whisper function was added to chat. You can use it to directly message another player in chat privately. The ignore function works with whispers. New donation options were added. Donators can hide their public login message using three options: "On", "Disabled for Region Chat", or "Disabled for both Region and Clan Chat". Donators can see double the chat line history, and also have an option to see yesterday's chat history (within the history time frame). 11 new seeds have been added, ranging between levels 53-100. Two have been added to Aloria, and some have been added as monster drops. Not all seeds are in the game yet but will be added over time. The Smithing table has been tweaked for all smithed equipment. A unique level requirement has been added for all smithable equipment, which is equal to the smithing table levels. Previously, getting to the base level for a new tier allowed players to equip anything from that tier. Now, players can equip stronger equipment within a tier as they level further. Some equipment has had their stats raised to balance this. Valera Sword, Ogre, and Lizard gear have been set to their proper level requirements (5, 10, and 20, respectively, and Lizard Machete: 25). Syriet Ore has been added to Arch Caves 4, along with Syriet smelting. Syriet randomly spawns on the ground in Arch 4. The respawn time for Platina Ore has increased. A critical hit combat message has been added, which displays when you hit a creature for close to your max hit. Changing your avatar now changes all your old avatars in the clan forum. New username restrictions. (Only A-Z, 0-9, space, _ allowed). Platina/Gold Hatchet Smithing levels have been fixed (from level 2.) Silk drops from spiders were made rarer. The Tutorial no longer allows camping. New players now only see
the Help channel until after they complete the Tutorial. Tutorial locations now use the map to move on. Work images were added for Lockpicking and Cooking. An error message was added for non-existing usernames. Whispers for offline users now go through, and can't be used to check if someone is online. The "delete all messages" button will not disappear after switching from send/received messages. Whisper history was fixed to show what you've sent AND received.
- (September 2nd) Fixed Bronze Hatchet and Iron Chainmail Smithing link. Fixed Pirate invasions chat channel (4->6). Items with extra durability will no longer unequip when they "break". Healing now instantly shows in the combat log. Platina Dagger and Short Sword stats raised.
- (September 5th) Striped Red Fish no longer show as "cookable". Clan pages now have a title. Forum navigation links added to the bottom of the page. Pensax map movement links improved. Improved constructing texts for houses/shops. Improved OL 52 and 54 moving. Fixed chainmail, legs, and large helm Smithing levels.
- (September 7th) Fixed: equipping item that you're already wearing causing new item to disappear. Added links to speed up Magic. Added confirmation popup for usage of teleport orbs. Changed critical hit range from 75%+ to 80%+. Timers now count down to 0, rather than simply subtracting a second.
- (September 22nd) Smithed weapon stats tweaked. Removed the instant Farming fail on all crops. Added chance to find fewer crops than you planned. Frozen players' shops will be hidden from now on. Silver Medium Shield armour raised from 9 to 10, Silver Small Shield armour raised from 7 to 9. Inactive accounts who ran a clan will pass on leadership to random clan member upon deletion. If none are found, the clan will be deleted. Fixed: Ignored players whispers would still be shown in whisper history. OL player display tweak.
- (September 27th) Fixed an issue used by some Syrnia fighters to gain more exp/h by skipping the pause between two fights in "fight all creatures". Pause between fighting two creatures reduced from 10+crowding to 10 seconds.
- (October 31st) Halloween 2008: Halloween Witch first appearance.
- (October 7th) Huge amount of minor, and a few of the last serious bugs, fixed. Option added to click "fight all" from the beginning of a single fight.
- (October 8th) Small game tweaks.
- (November 5th) Moderation and Rules Update: The rules were updated to be more accurate and relevant. All past moderation logs have been cleared. Moderators can now send a direct warning to different chat channels when necessary. The moderation team has been expanded again.
- (November 14th) Small game tweaks part 2: electric boogaloo.
- (December 25th) Syrnia Christmas 2008. 24-hour event. This is the first year in which players who sail to Port Party from Eylsian Docks can sail back if done before 23:59. Burning Beach now also had a "Sail to Port Party" link. Random combination chests and invasions are returning, along with sitting on Santa's lap for a gift. A "Dress your own Christmas Tree" competition has been added. What were these? >>> Two new monsters, and new items.

    2009:

- (January 6th) BlackLoter has become the first player to reach Health level 100.
- (January 8th) Server upgrade.
- (February 10th) Certain players had bugged shops, and other players took advantage and thieved them. (Looking for more info on this one.)
- (February 17th) The Desert Arena Medal Exchange has been added. Players can exchange their Desert Arena Medals for one of 16 new items from the four new Battlemage gear sets. Equites: CL30 | Retiarii: CL50 | Hoplomachi: CL70 | Samnite: CL90. Arena fight frequency has been increased by 25%. The CL 40-150 bracket has been divided into 40-59 and 60-150. At the 12.50 donation level, a Trophy character slot has been added. This 8th slot can contain any item. These items cannot be used, and are still lost upon death. The sole purpose is to have a slot to show off whatever item you may want to. Trophies can be changed in the Options screen.
- (February 22nd) Mod recruitment and focus groups announcement.
- (June 24th) Mod voice brought back for good.
- (July 6th) Removed unintended ability to add html in clan ranks.
- (July 8th) One name change per person added.
- (August 2nd) Official API launched for Syrnia fan sites.
- (August 17th) Added "close shop" ability. Frozen players' shops now close automatically.
- (September 28th) Anasco Island update: Torches were dropped across Syrnia before the update. New combat location, four new quests, new university, Obsidian addition (could be found in Arch, as rare drop from mining Platina at Abydos, and in Outlands), new equipment for cooks and smiths, (cauldron? what for smiths?) new cooking content up to level 165, and fishing content up to level 200, two new forests with new seeds, 60 new items overall, five new orbs, new flower+bouquette, new "working together" event, Anasco speed suit.
- (October 10th) Gamer's Spot added to Forum.
- (October 17th) Official word by M2H on the "Outlands bug" and their response to the situation. This was a lag spike bug. Players would go into the Outlands with one of as many low-value items as they could get and drop them at OL 35. When an unsuspecting player arrived at OL 35, they would have to load all of the item images. This took time, lagging the player out and making them easy prey for PKers.
- (November 11th) TLGrounds.com domain was purchased. (When did TLGrounds officially launch as tl-base?)
- (December 24th) Christmas 2009: Addition of Striped Blue Fish and Snowwoman.

    2010:

- (January 15th) Second round of focus groups.
- (January 16th) GreatScottie has become the first player to reach Speed 100.
- (March 16th) Kyouji has become the first player to reach 1,000 Total Level.
- (April 23rd) Donators now have the option to toggle reduced bot check frequency.
- (May 11th) Frontpage layout changed from original layout to current layout.
- (May 15th) Battlemage brackets changed to 10-19, 20-29, 30-39, 40-49, 50-59
60-79, 80-200.
- (May 26th) Official Facebook page announcement.
- (July 3rd) Rag has become the first player to reach Fishing level 200.
- (July 17th) (Anyone have more info on this?) Bug that caused some players to lose all of their Woodcutting and Combat experience due to having their accounts renamed.

    2011:

- (March 5th) Syrnia's Sixth Birthday: Players who had their names changed could change them back. Daily contests, plus a week-long contest. 1500 locked combo chests every 30 minutes. Usual invasions.
- (June 5th) Wes has become the first player to reach Cooking level 200.
- (June 12th) You can now leave the Arena Tent. Trading Posts now allow you to click on inventory items.
- (June 17th) High-orb use on Remer blocked, only Rat, Gnome, and Young Eagle allowed.
- (June 21st) Added inventory ordering. Food in combat is now ordered by HP. Clicking on a player in a town now displays total and combat levels. Cooking in Battlemage disabled.
- (June 24th) Added clan ally feature in options. Clan tags can be added to your personal list of allies. Drunk text no longer appears in Help or Trade chat. Forums and Messages can now be opened in multiple windows.
- (June 26th) A number of players frozen for suspected cheating via a banned script.
- (June 29th) Boats are now ordered fastest-slowest when sailing.
- (July 9th) Frozen players due to suspected scripts returned to the game, with no official explanation of what happened.
- (July 14th) Confirmation of Woodcutting changes: Woodcutting experience increased to make it worth leaving a level 1 forest before level 85. Chests now drop above Unera/Avinin. Carnelian can now be found at Ammon. House inventory now sorted like player inventory. After combat fights, the exp of the trained skill is displayed like all other skills. Players working beside you, but at the bot check screen, no longer affect crowding.
- (August 2nd) Players can now set individual allies under options.
- (August 8th) Removed work images from the Outlands. Group fight timer reduced from 45 seconds + crowding to 30 seconds + crowding.
- (August 14th) Pirates given their own forum category, visible only to Pirates. Battlemage forum thread automatically updates when a player visits the arena. Added Silver mine to Rose Mines. Three new Pirates added: Pegleg, Buccaneer, Hooked Pirate. Chance of Captain Keelhail joining the pirates in the invasion. Pirates overthrowing the captain changed from 1 failed invasion to 4.
- (August 18th) Locked items, raws, and seeds now rank correctly in inventory. Burnts and other useless items dropped to bottom of inventory. Raws now ordered by HP at Cooking locations.
- (August 28th) MADitude has become the first player to reach Mining level 200.
- (October 4th) Payment system replaced, "donations" renamed to Syrnia Premium Points.
- (October 22nd) Aussiebeast has become the first player to reach Farming level 100.
- (November 3rd) HP and raw HP count added below inventory. Total -tt enchantments added under armour/aim/power. Group fight changed, now able to be sent anywhere, not just ports and Arch 4. Group fights show combat level and total hp of creature. Deep Sea Monster capped at level 60 to fight it. Group fights no longer let players join after 50% hp is gone, except Wara and Honu, which are 25%. Lockpicks, Spades, and Tinderboxes now break. Clan Chat is now the default instead of Region Chat. Links no longer filtered due to being too long. Messages header now has "send message" and "contact the game staff". Trick or Treat added during Halloween at Castle Rose and Kanzo. Current events donation option upgraded to display live messages, so you no longer have to relog to see them. Halloween Witch set was completed: Cauldron, Cloak, Broomstick, Skirt, Gloves, Boots, and Black Cat. Witch Hat waw given new image. New Halloween flower: Witches Foxglove + Bouquet, and Poinsettia was given bouquet. Bone tool set added: Cauldron, Fishing Rod, Hammer, Hatchet, Lockpick, Pickaxe, Spade, and Tinderbox. Thrice as durable as Obsidian tools. Five new creatures: Skeletal Hound, Possessed Skeleton, Skeletal Warrior, Canlo Giant Skeleton, Skeleton King.

    2012:

- (January 7th) Frosty12—the legendary feesherman who is honest, trustworthy, and honest—uploaded the famous "Looking for a good syrnia clan" video to Youtube. https://www.youtube.com/watch?v=OesuN0BWPPo
- (January 22nd) Links now clickable in clan chat.
- (February 2nd) Clans can now build stockhouses. Clan leader can buy land for 50k gp. Stockhouse permissions added to clans. When land is purchased and permissions are given, players can visit the stockhouse and begin construction. Timer is 180 seconds, regardless of level. Exp and quantity of items added per action changes each level. Add permissions: see SH, add items to, and request items from. Remove permissions: take items instead of requesting. Manage permissions: can approve/decline requests in clan options. All transactions are logged and can be viewed by anyone with manage permissions. Each clan can have one stockhouse per island. Clan leaders can now give others the ability to kick members. Can now use £€ characters in the forum. Arch Cave 4 ore spawns now list how many ores are remaining, and stop working after final one is mined. Eully and Hook markets will now buy gold smithed items.
- (March 12th) Gp can now be added to stockhouses. If you disable chat, there is now a link to "popup" the chat in a new window.
- (August 15th) Thabis timer and exp changed so Fishing and Cooking progresses more sensibly. Crabs now unlock at 160, and Grouper at 180. HP of Thabis fish dropped. Syriet/Obsidian no longer reach min timer at level 200, same as Thabis. Min timer was pushed much further back.
- (October) Syrnia Quest Release.
- (October 30th) New items added for Halloween: Bat, Canna Lucifer, Bouquet of Canna Lucifer, Halloween Creature Summoning Orb, Halloween Group Fight Summoning Orb, Skeletal Horse. New maps: Lost Caves. 6-stage event at each location to progress past each location. Contribution to group event counted toward new quest "Accessing Arch Caves 5" at 1.2* rate. Arch Cave 5: Puranium Ore added. Has random ore spawns (Plat-Pura) blocked by Gamans. Dragons added. Combination chests holding LMC-Sarcs spawn. New quest "Protect the Camp". New quest "Slay the Dragons". Full Puranium smithed set added. Dragon items added. Burnt/Raw/Cooked Platina/Syriet/Obsidian Dragon Meat, Dragon Hides/Scales, and Dragon Combat set created from Hides/Scales. New gems: Lapis, Serendibite, Jade, Ruby, Gamanite, dropped from Fishing, Mining, Woodcutting, Fighting Dragons, Fighting new Gamans, respectively.
- (December 18th) Added Locked icon to locked item images.
- (December 21st) Mayans invaded Syrnia. Players could fight them, and they would drop unique Mayan Ceremonial gear. Players could also find a Mayan calendar while walking.
- (December 24th) Frost Gamans were added, and they gave massive amounts of combat exp.
- (December) Port Party Sailing link broke, and massive amounts of people had to be teleported back to their islands.

    2013:

- (January 1st) Players who previously changed their names can change them back, or players can request a first-letter capitalization if they had changed their names (on this day ONLY). Aelias has become the first player to reach Woodcutting level 200.
- (January 21st) Trading Update: Safes + Securing the Shop quest.

    2014:

- (February 6th) Pandike has become the first player to reach Construction level 100.
- (April 11th) Pedro has become the first player to reach Theiving level 100.
- (June 13th) DELGRAD has become the first player to reach Fishing level 300.
- (November 7th) Syrnia data breach. No changed were made to the game, but the thief copied some chat logs and some of the game's peripheral scripts.
- (December ?) NEM's Island game.
- (December 20th) Aussiebeast has become the first player to reach Woodcutting level 300.

    2015:

- (May 13th) The Legacy of Captain Kidd (Need more info about this.)
- (October ?) Valkyrie and Sam.
- (December ?) Legacy of Eorec Songbreeze.

    2016:

- (March 12th) Borneo has purchased Syrnia, and M2H is no longer involved with the game in any capacity.
- (April 26th) Bellabell3 has become the first player to reach Attack level 200.
- (May 1st) M2H's Farewell: Celebration of M2H and his creation and work on the game for years, and of our new admin, Borneo. A Gold Ring item was given to Borneo, and a Silver Ring was given to his wife. New items: Gardenia, Gladiola, and Pirate Crimson flowers. M2H Retirement Balloons. Name change policy change: From one per player, to one per player per year.
- (June 19th) Stolo has become the first player to reach 1,500 Total Levels.
- (December 19th) Vaduva has become the first player to reach Cooking level 300.

    2017:

- (January 1st) Bellabell3 has become the first player to reach Strength level 200.
- (February 6th) Donation system back in place. All previous donation options + some minor upgrades to some returned.
- (May 12th) Wikid has become the first player to reach Smithing level 200.
- (October 22nd) Aussiebeast has become the first player to reach 1 billion experience in a skill (Woodcutting).
- (November 8th) Puranium scaled gamans and Titanium ore have been added to Arch 5. Jotunghul mob has been added to Ogre Town, and Vaiva Elanor mob has been added to Exella Plains.
- (December 24th) Christmas 2017: Five Snow Globe collectible items were added, gained via item collection events throughout Christmas.


    2018:

- (March 30th) Amber, Garnet, and Diaspore Fabrege Eggs collection events added during Easter.

    2019:

- (May 31st) The Masters of Magic contest begins. It runs from May 31st until July 24th. Clan "CLEAN" are the winners.
- (June 24th) Leicontis has become the first player to reach Mining level 300.
- (September 3rd) Syrnia reconstruction finished. Staff fully staffed, and news page finally updated after no word for nine years.
- (September 14th) Aussiebeast has become the first player to reach Woodcutting level 400.
- (October 29th) Flower shops tweaks, some missing flowers added. Oxhide Shield and Ivory Staff added to Abydos shop, completing the Abydos Speed set. Long Boat added, faster than Trawler. Bald Eagles invade very rarely and drop Bald Eagle Boots as a very rare Speed item. Special equipment can no longer be silked.
- (October 30th) Mariner's Locker and Mariner's Depths added. Sail from Burning Beach for 1,000gp, or free with a Long Boat. Mariner's Locker has four new fish: Sturgeon, Bone Fish, Coral Fish, Wolf Fish. Mariner's Depths: Lantern Fish, Lantern Squid, Octopus, and Salmon Shark. Maadi/Construction and Trading level training upped to level 80. Sorer Scary Spider and Sorer King Spiders added to Sorer Lair. Some flower images updated (Pirate Crimson, Gladiola, Gardenia).
- (October 30th) Halloween event: New monsters. (What were these?) Spectre Chests added. Blood Assassin NPC added to the game. Rose Gates Serpenthelm Farms event. (Need more info on this.)
- (November 15th) The Battlemage was fixed by the development team and made a return.
- (December 4th) Syrnia received an SSL certificate and became https.
- Digging Update, Pirate Chest/Suit (Dec). Gnome Workshop Event (Dec).

    2020:

- (January 12th_ Bellabell3 has become the first player to reach Health level 200.
- (February 4th) The Battlemage broke again.
- (February 5th) The Battlemage was temporarily fixed again, but no announcement was made. This cycle continued over the next few months, so it won't be mentioned further.
- (March 4th-5th) Syrnia's 15th Birthday. An apiary has been added to Castle Rose, along with a candlemaker. A "Bake Cake" link was added to Rose Gates. Players can search the apiaries for beeswax to make Candles. 5 Beeswax and 10 gp can be turned in to the candlemaker to make a Candle. 15 Candles and 5 Grain can be used to bake a 15th Birthday Cake. While searching for Beeswax, it can be found in groups of 1-6. There are chances to not find anything at all, chances to find 1 Honeycomb chunk, and chances to find 1 Honeybee. This event was added a few hours before the 00:00 reset into March 5th.
- (March 13th) Tutorial Island was revamped to give new players an updated and better first impression of the game.
- (April 10th Easter 2020: (adding to this)
- (May 20th) Calmere Island was officially launched! (adding to this)


    2021:

- (January 22nd) St0rmz_ has become the first player to reach Magic Level 100.
- (November 19th) Lodes has become the first player to reach Total Level 1,000 without any individual skills at 100+.

    2022:

- (January 10th) Stolo has become the first player to reach Total Level 2,000.

    2024:

- (December 10th) Maddness has become the first player to reach Trading Level 100.



Things I don't have years/months for, yet. Some I'm sure I could find but I haven't had time, yet.

Fritsz Youtube Videos (haven't searched yet so you can leave this be probably)
Killing M2H in OLs for Crowns (need the actual dates or at least rough dates)
Jop Attacks (time span)
Mayan Invasions 2012 (need information)
April Fools Events
Masters of Magic Quest (Have the dates, need information about the event.)
Pirate Key/Chest Event (Need more information on the actual event. I have the date now.)
Info about the Three-Stronger Pirates Update + Pirate Weapons
Skeletons as Dino Drops
Battlemage Items Added
Slamyeord Added to Game
Outlands Spam-Hit Fix
Smithed Item Levels Change (from ALL Bronze needing level 10, ALL Iron needing level 20, et cetera...)
-6tt Enchants Added to Game
Massive Script Cheat Debacle (Auto-eat script, scripts being banned)
First player to reach 500 Total Level and when.

If anyone wants to help me date some of these things, or simply add to this with things I might be missing, it would help immensely. I'll update this over time.

Thank you.

Edited on 17-12-2024 17:21
Loki [TLO]
Just a few things:

Pirate update (there used to be only the 4 weaker ones but 3 stronger ones were added plus Pirate weapons later removed).

Trading update (safes were added plus the quest : Securing the shops.) - around the 21st of Jan, 2013

Flowers (pirate crimson, Gladiola and Gardenia) old images , now updated.

Skeletons as Dino drops. (10 types)

Pura Gamans, Titanium Ore (added to arch 5) - 8th Nov, 2017

Jotunghul and Vaiva Elanor (added to Ogre town and Exella Plains respectively) - 8th Nov, 2017

Battle Mage Items added to game and Cooking removed from BM. (originally could only get the medals) - Different times for these 2 changes.

Slameyord added to game, (at first only given as reward in BM)

OLs update (used to be able to hit as fast as you could spam click but after update, a 2 second delay between hits was added although it is not perfect

Smithed item levels were changed (all items used to be level based to make and equip i.e: all silver items were level 40 to make and use, but after update all weapons and armour were given their own levels)

-6 tt enchants were added to the game (and boy , did Kyouji love it when that happened as he was only player close to that level at the time)

The massive script cheat debacle - where a bunch of players lost levels due to using an auto eat script and all scripts were banned from use in Syrnia (world chat during this time was AMAZING)

There are many, many more but its a start.

Edited on 30-01-2020 02:07
We should start referring to "Age" as "Levels" because "I'm at level 45" sounds more badass then just being an old person.
Mr Coffee [TSoH]
Christmas 2017 - Introduction of Christmas snow globes.
8th Member of the 1000 TL club <br /> ~~~ ~~~ ~~~<br /> TSoH 4 Life!
Thorne [Rose]
Intro tutorial
You have successfully thieved M2H, but they are not carrying any gold at the moment.
Pendragon [*TF*]
Thanks a ton, everyone. If anyone else can date some of the things I have in the list, it would mean a lot.
Ner0 [~FoS~]
Announcements has some key items time stamped for you in forums!

a few key ones would be 15-11-19 BattleMage Fix
2008 Webbers Island released, New working images added to the game for specific skills
2009 mod voices return to the game and we see Anasco Island released?

2010 first focus groups started.
God' is nothing more than a construct created by man to inspire fear and promote order. <br /> <br /> If you wish to see me struck down, for all these atrocities, use your own hands to do so, not 'God's'.
Pendragon [*TF*]
Yeah, I'm going through news and announcements when I have time. I started on it last night, but couldn't finish so I wanted to post this in the meantime.
Balcarres [Hobos]
Damn, it was 08 or 09 when the first NPC showed up.
It was the Halloween Witch but limited. The concept was the same, pickpocket results not much different. But she gifted these crappy 2D black hats.

They were coded out of the game and the reaction was mixed; 50 love / 50 hate.

I loved it and when she was renewed (think 11/12) she was a star! And we have had NPC's ever since.

If anyone can nail down the years, thanks.

Edit: I am going 09 for appearance, 12 for renewal.

Edited on 31-01-2020 18:33
2]20:08 That_Guy[Drunk]: Rofl! that was either lunacy or a strange form of genius...
Pendragon [*TF*]
That's great, Bal. XD Does anybody still have the original black hat image?
Svava [O.G.]
The very last attack the pirates sent out:

From player: Syrnia
Sent on: 2018-02-16 10:04

Topic: Pirate attack - Sorer mines


Mid-October 2019

The rats appeared.
[1] 16:11 Balcarres[Hobos]: Five thousand orbs she stuffed in her bag.<br /> She cared not for loot or swag<br /> Her only goal to be number three<br /> Dropping rats on you and me.
Pendragon [*TF*]
Oh shoot.. Svav I was actually going to message you about this. Do you remember the actual day the rats began invading? Is there some document somewhere--some message sent--that can help you figure out when it began?
Lodes [CLEAN]
It would also be cool to have a players history.
For example the first TL 1000, Kyouji, on 16 March 2010
In Christ alone my hope is found. He is my light, my strength, my song.<br /> <br /> <br /> You have been playing Syrnia for 8760 hours and 0 minutes.<br /> You have been playing Syrnia for 17520 hours and 0 minutes.
Pendragon [*TF*]
Yes, thank you! I'll be putting big player achievements, too. First 100 in each skill, aussie's 1 bil, et cetera... The players deserve to be celebrated.
Loki [TLO]
Pirate crimson, Gladiola and Gardenia were added to the game around May 2016 while the images were updated late 2019.

The Undead Warlock first made an appearance during Halloween 2016 (full warlock suit plus undead crow) (and maybe new flower ??)

Mrs Claus first Christmas was 2018 (full suit plus Puppy claws) as well as new Christmas creatures and lets not forget candy cane items were new this Christmas. (and maybe new flower ??)

The Egg Thief dropped by Easter 2019 (full suit) plus a new mount the Clydesdale.


Combat location drop changes

Between May 2016 and November 2016 these combat locations / creatures drops were changed including drop rates at some places.

Beset Catacombs : Grown food drops added.

Arch 5 Gamans : New drops added including locked items and gems to the 3 Gamans located here (including Lost caves).

Arch 4 Dinos : Skeletons added plus Saurus meat drop amounts increased.

Berian : better drops added.

Thick Jungle : better drops added.

Mordor Cave : worse drops added (like spades and burnts).

Kaldra : unsure if changed ?

Ogre Outpost and City : increased drop rate but drop value decreased, same time as addition of Jotunghuls. (Nov 8th)

Exella Plains : unsure if drops changed here apart from the addition of Vaiva Elanor to this location (Nov 8th)

While Sorer drops didnt change until the addition of Sorer Kings and Scary Spiders late 2019.

Edited on 10-02-2020 22:02
We should start referring to &quot;Age&quot; as &quot;Levels&quot; because &quot;I'm at level 45&quot; sounds more badass then just being an old person.
Pendragon [*TF*]
You've been a huge help, Loki. I'm going to get back to you in the future over some possible specifics for things.
Ner0 [~FoS~]
Puranium Gamans were added October 8th 2017
Fyi
God' is nothing more than a construct created by man to inspire fear and promote order. <br /> <br /> If you wish to see me struck down, for all these atrocities, use your own hands to do so, not 'God's'.
Fat Thumbs [CLEAN]
May 31st-july 24th 2019 is the masters of magic contest, clan Clean is the winner.
Proud leader of Squeaky Clean<br /> <br /> Our mouths are clean, our hands are dirty!<br /> <br /> Fortune favors the bold.
ooF [World]
July 1st 2011

The day you all had the displeasure of meeting me for the first time

Edited on 18-06-2020 07:58
[2] 05:58 Twitxhy[*TF*]: stop being poor<br /> <br /> [2]14:53 Amr[World]: this is called autism<br /> <br /> You have married Marley!
aussiebeast [~FoS~]
Sadly I can't remember the date I hit 100 farming
And I wish I had a screenshot of 15 million wood
Why would I shoot a bloke BANG, then carry him to the bloody car and wizz him off to the hospital at a hundred miles an hour? It defeats the purpose of having shot him in the first place.
Durins_Bane [Moria]
There was a set minimum number of days of playtime a player had to have achieved before they could actually sit on Santa's lap. (Why was this?)
This was to stop players spoofing their I.P. Creating new characters and sailing to port party, getting gems/seeds from santa, trading with their primary account then creating another account.

(October 17th) Official word by M2H on the "Outlands bug" and their response to the situation. (What was this bug? Anyone know?)
Lag spike bug. Players would go into OL with 1 of as many low value items as they could and drop them at ol35. When you arrived at OL35 you would then have to load all of these images and in the lagg that created you'd be killed while never seeing OL35.


24/12/12 Frost Gamans added as an invasion monster and Jesus they gave out monster EXP.
+17,266

Edited on 18-06-2020 16:34
I am the Bane and i bring the Pain.<br /> <br /> R.I.P murderdoll22<br /> R.I.P Marley<br /> <br /> <br /> Success has many fathers and failure is an Orphan.<br /> <br /> Pain is Temporary Pride is Forever.<br /> <br /> ALBA GU BRATH!
Pendragon [*TF*]
Thank you a ton, Durin! I'll add these in.
smitts [~ADV~]
Forum -> Mod's Corner -> Concerning the OL Bug Issue

This is the thread containing the info surrounding the OL bug, its a good read and was full of nostalgia with some of the names popping up.
Durins_Bane [Moria]
Chaper 1: Abu, the Scourge of Syrnia

In its essence, Syrnia was a peaceful land. For, the gods of old saw fit to create a land of oppurtunity and prosperity for the downtrodden people of the world. They forged together the great magics of love and prosperity, and created the majestic isles of Syrnia. Trees sprouted from the barren plain, fish swam freely through the seas, and the creatures of the realm seemed to be at peace. Syrnia was a paradise. Yet, it seems that even paradies cannot escape the corruption of evil. For, in outlands, a great sanctuary of peace and prosperity, there stirred a great evil. For, at OL 92, the very point where the old gods left the realm, there stood a swirling column of mystical energies. The great vortex was a sight to behold as it towered fifty feet above the region, and was surrounded by endless gardens of wildflowers and shrubs. However, this was about to change. For, on the other side of the massive vortex, lingered a great demon lord who longed to be free from his prison. Not much is know of the darklord Abu Yassir Fatti Fuk, but one thing is for certain, he shook the very foundations of Syrnia with his arrival.

It was a crisp, cool night in outlands, "Perfect weather as always," Jaques murmured to himself as he stood guard of hte swirling light of magic. Jaques and his comrades were the last of their kind. They were sentinels, warriors ordained by the old gods to keep watch over the vortex, and protect all of Syrnia in their absence. They were only a band of four, however this same group of four had defeated armies of hundreds, for they were skilled in the fine art of slaying. "Jaques," Artemis called,"come now its almost ten o'clock and you need your sleep. Let Raines or Greives take over your post." The old warrior's words were true. Jaques needed rest, but that would mean that he would have to return to his dreams. "No, I'm fine, really." Jaques never had a skill for lying. "Been having those dreams again?" Raines asked as he moved into Jaques' position. Jaques looked troubled, he just knew that this time when he turned his back on the vortex, that something bad would happen. "Don't worry boy." Raines comforted, "Everything is fine go now, you need your rest." Reluctantly, Jaques started to walk away from his post and towards the camp. "I swear, every single night its the same ordeal." Raines threw his hands up in frustration, "Quit your worrying boy! Have we ever had a problem with this thing so far?" Raines inquired, pointing at the vortex. Jaques began to walk faster now, trying to escape Raines' constant baggering. Jaques stared at his armor as he walked, he loved to gaze at the green hue made by the vortex. "Wait a sec," Jaques whispered to himself, "it was green right?" Jaques quickly turned and hoped he was just dreaming he had made a mistake due to lack of sleep. As he cast his gaze at the vortex, he saw that it wasn't green, but a dark red. "The color of blood," Jaques thought as he yelled for Grieves and Artemis to come to the vortex. "Don't worry boy," Raines replied, "probably just a shift in the mana." "Dont worry," Jaques thought, " dont worry? Dont worry?" That was Raines' explanation for everything. "What the....." Artemis was speachless at the sight of the color shifting vortex. "Raines! Get away from the vortex now!" Jaques was almost trembling as he shouted. He feared to know what could do this to the holy exit point. "Quiet boy!" Raines shouted back, "Don't worry, its nothi-" Raines' scolding was prematurely intterupted by a sinister laugh coming from deep inside the vortex. "Heh heh heh," the dark voice laughed, "You noobs." The head of a great demon began to sprout from the column of dark red energies, like a bird is hatched from an egg. "I will claim you all." The dark lord emerged from the vortex, stepping foot on solid ground for the first time in ages. Jaques quivered in fear as he saw the great beast emerge from the vortex. He had seen this demon before. This demon was the reason he didn't like to sleep. There was no stopping the scourge now, for, Abu had arrived.

Raines was his first victim. He didn't even lay a hit on the mighty demon, for one swift blow to the temple was enough to slay the veteran sentinel. Angered by the loss of their brother in arms, Artemis and Greives charged Abu in a valiant effort to slay the mighty beast. It was child's play for Abu, for his coming had left them stunned and shocked. Their battle senses were degraded, and the might of Abu was known to Syrnia as he slew its mightiest champions. Greives fell first from a slash at his throat. Artemis, however struck a blow to Abu in an effort to avenge his fallen comrades, but this only earned him a swift lancing to the stomach. Only Jaques remained. He looked at his fallen comrades and heard their screams as their painful deaths came upon them. "Damn you vile creature!" Jaques raged as he fought back tears, "you have slain my brothers, and now you will pay the price of their blood!" "Bah, you noobs could not even pose a challenge to me, for I am Abu Yassir Fatti Fuk, the scourge of all that lives! Your friends will fall before my might, and all will be purged by my hands!" Upon hearing this Jaques could no longer contain his rage. He gripped his iron axe tightly and rushed towards Abu, focusing all his efforts into slaying the mighty demon. Abu was prepared for the attack, however, and quickly moved his shield into position to block Jaques' axe. However, the strength of the young sentinel was greatly underestimated as Jaques knocked Abu back with his blow. Again and again, Jaques continued to knock Abu back towards his firery prison. Abu was puzzled as to the power of this mere human, "You have potential," Abu hissed as Jaques continued his attackes, "you could prove to be useful to me." Abu quickly threw Jaques back to break the momentum of his attacks. "Now, noob, focus all of your hatred and rage towards me, and succeed where your pathetic friends have failed!" New power surged through Jaques' body as he heard these words. He was now a vessel of rage, nothing mattered except the death of Abu. His face cringed as he summoned all of his strength into one final battle charge at the great demon. Abu saw this coming, however, and quickly ducked out of the way. Jaques missed Abu, leaving his side wide open to attack. Abu seized this oppurtunity and thrust his axe into the young sentinels side. "No," Jaques thought as he fell to the ground, "it cant end like this......not yet." Abu pointed his bloodstained axe at Jaques, "You are dying, noob," Abu chuckled, "However, drink of my blood and become my servant and the power to live will be yours." Jaques' mind began thinking quickly, he was losing blood and didnt wish to die. His whole life he wanted to be the best warrior so that he could protect those he loved, and now it seemed that Abu's offer was the only way to continue that dream. The young man still radiated with hate. Hate, he could feel it move throughout his body like a storm. Yes, hate. If only he would have been strong enough in the first place, it would not have come to this. Power, he needed power. If he drank the demon's blood he would lose his soul, but if it gave him enough power, perhaps he could avenge his fallen comrades. Jaques' mind began racing as Abu cut his wrist and offered Jaques the wound. Almost without hesitation, Jaques drank of the dark elixir. Instantly, he could feel the demon power surge throughout his veins. Abu quickly withdrew his arm so that Jaques would not taste too much of the power. "Now, noob, prove your loyalty to me," Abu took Artemis' blood stained helm, "and drink from your former allies. For, their blood will serve you well." Abu's face formed an evil grin as Jaques unquestionably began to carefully fill the bronzed medium helm. "Now, who is your master, noob?" Abu hissed as Jaques held up the blood filled helm. "Abu Yassir Fatti Fuk commands me. It is by his will alone that I will purge those from this world who are unworthy." Jaques stood there a moment as if to comtemplate what it was that he was about to do. Then, he tipped the helm up to his mouth and drank away the last of his humanity. "Good," the dark lord was satisfied. "Now you just need a proper name. From now on you will be known as, Belial. For, you, my dark warrior, will be the vessel that which my fear is felt." "Yes, my master," there was no trace of humanity left in Belial's voice; only obedience. Abu was pleased with his young apprentice, ready to die for what he fought so bravely against. However, he knew that other dark servants would be needed to make all of Syrnia bow before his mighty power. And so, Abu set off, throughout the isles of Syrnia, searching for those that would beseech his great power, and serve his vision of domination.

It did not take long for Abu to find others to join his cause. He found Kenn, the legendary miner, deep within the mines of Rynir. Muaat, the great fisherman of ages, was found by the lake in Lisim. Azzie and Slygo, the smithing brothers from Endarx, proved to be worthy additions as well. Manda, the great barterer, was given dominance over all trades. Not all, though, needed to be wooed to the dark side of the mana. For, the great warriors Ozymandias and Beefian, gave their souls up freely to ensure Abu's long lasting reign of terror. Gathered at the foot of Abu's great altar at OL 92, the dark warriors hailed the mighty beast, and vowed to serve his insatiable lust for power. History was about to be writen, for the Dark Warriors clan was founded, and all of Syrnia would tremble at their might.








Chapter 2: A Union is formed

Over the years, Syrnia saw an influx in people. The streets of Remer soon bustled with the activity of the newer arrivals. Rynir's vast supply of raw ore made it a suitable place to erect the first mine of Syrnia. Rile, with its peaceful shore and serene meadows, hosted the first school of learning for the aspiring builders and traders. Lisim's lake proved abundant in lesser fish, and served as the home to many of the aspiring fishers. The pests in Valera were gathered and contained in the massive ancient courtyard, which would later become known as the training grounds. Merchants erected shops in an effort to make a profit off of the meek. Builders soon became in great demand as well, as the people sought refuge from their weary lives and wished to store those things most dear to them. Syrnia had become an industry it seemed. However, in the midst of the developing economy there were those that remained constant. The Dark Warriors ruled the realm with power dominating over all the lessers. Manda sold his supreme battle equipment at Valera to those who could afford the higher quality. Kenn found another who shared his mining passion in Xghostx. The young one had become a formidable miner of the Dark One's will. SaucyWhopper cooked the fish that the great Muaat, fisherman of ages, so steadily supplied. Lawan took up arms against those that would reject their order, along with Ozymandias and Beefian. Belial had become a master of death, as this was his weapon of fear against those that would not submit to the Dark Lord's rule. The young apprentice had become a vessel of his will, and lived solely to ensure Abu's lasting reign of terror. The Dark Lord gathered his warriors at OL 92, the centerpiece of his massive throne, and they hailed in the coming of The Age of the Dark. Now was their time. For, The Dark Warriors commanded much power, and most had felt it, but the final sweep to ensure domination was about to begin. The wheels of fate were turning as the Dark Lord's plan was put into motion, and yet betrayal was in the air. For, there was one, only one of The Dark Warriors who was not satisfied with Abu's plans. He would have to bide his time, and take his chance when it appeared. For, he was to only get one chance. One chance for victory over that which he had helped to so steadily build. One chance to gather those stalwart enough to combat this great evil. One chance to thwart this great plan of mischief. One chance for betrayal. One chance to kill, Abu.

'This was a bad idea! This was a bad idea!! This was a bad idea!!! This was a bad idea!!!!' Arenlor's mind was racing, as he was trying to make it to the destination point. "I can't believe I signed up for this," he muttered as he looked back to see if he was still being chased. No sign of anyone. Arenlor was at the iron mine at OL87 when he was accosted by a dark enigmatic figure. 'Surely that was The Dark Lord himself,' he thought as he tried to keep his feet moving. He was happy to see the two stones just a few feet in front of him. "Not too much longer now," Arenlor, now gasping for breath was relieved. He looked back and still saw nobody. Arenlor slowed his pace, "Well, I think........I think I lost him." He let out a sigh of relief and relented to a brisk walk, "Hah! He couldnt even keep up with me, some 'All Powerful Monster' he is." Arenlor chuckled to himself as he closed in on the stones. He looked back once more, ans still saw no one. "Pffft 'Great all powerful lord Abu' couldnt even keep up with a poor pathetICCCKKK-" Pain ran through Arenlor's body as a sharp blade was thrust into his back. The Dark Lord was known for his ability to hunt those foolhardy enough to venture from the relative safety of Senyn. Abu's axe dug into Arenlor's back, as the Dark Lord leaned in close to Arenlor's ear. "-fool." Arenlor squealed an agonizing scream only making the demon's lust for blood more unquenchable. "Arenlor!!" Two warriors who had been waiting in ambush behind the rocks, emerged only to find that their friend was soon to die. "Bah, Liljoe and Blessit! You noobs thought that you could ambush me?! I am The Great Dark Lord of Destruction and you pathetic mortals will be my prize," Abu exclaimed as he thrust his axe deeper into Arenlor's back producing another horrific scream of torment. "No!! Abu you will die to day I swear it!!" Liljoe was enraged at this horrific scene, and the two warriors readied their weapons and charged the Dark Lord, in an effort to save their beloved comrade. It was too late, for by the time they joined the battle, Arenlor was dead. Abu threw his body at Blessit, the weaker of the warriors, and fought the axe wielding veteran, Liljoe. Liljoe attempted to take the Dark Lord down with a single full sweeping blow, however Abu's shield stopped the assault easily. "Bah, you noobs are not worth my time." Abu swung his axe towards Liljoe's shield and knocked the veteran warrior back. At that moment, Blessit saw her opputunity to do punitive damage to Abu and thrust her two-handed sword at the demon's stomache. Abu caught sight of this attempt and turned slightly avoiding the tip of Blessit's sword. Blessit's eyes grew wide as she saw the Dark Lord facing her side, effectively countering her attack. Fear began to rush through her veins as she immeadiately pulled her sword into a defensive position. Abu raised his blood-soaked axe above the woman's head and swiftly swung down on her. Blessit pushed her two-handed sword against Abu's mighty axe in an effort to stall the inevitable. Blessit was powerful, but Abu's might could not be denied. Liljoe, regained his senses and quickly rushed over to help his beloved. Seeing this, Abu thrust his shield into Blessit's chin effectively knocking her unconsious. "No!!!" Liljoe screamed as he swung his axe at Abu's shield. He wished to punish that shield, the shield that protected the demon, and the shield that had dealt his precious wife a blow. Repeadetly he tried to drive his axe through the demon's shield, and repeadetly the Dark Lord countered Liljoe's attacks. In the midst of Liljoe's last assault however, the Great Demon saw an opening. Abu quickly swung his axe on Liljoe before he could deal another blow. The axe struck hard, and buried deep into Liljoe's shoulder. The veteran warrior fell to the ground, uncapable of moving from the intense pain. "How the..." Liljoe began to ask. It wasnt supposed to be this way. Arenlor was supposed to run between the rocks, then he and blessit were to destroy the beast as he passed. 'It was a perfect plan,' he thought as he lied motionless on the ground, 'but now we are a good as dead. First Arenlor, then Blessit, and now me.' Tears began to swell in the warrior's eyes as his thoughts began to overwhelm him. Abut stood and stared at the familiar situation. He looked at Arenlor, the unbeliever who thought he could out run the mighty Abu. Blessit, who was foolish enough to try to trap him. Finally, Liljoe, the one who planned it all. Abu was satisfied at his victory, and walked over towards the newly defeated warrior. Abu raised his steel sabaton and pressed it deep into the wound that his axe had made. "Argh!!! Vile beast, what is it that you want? If you wish to kill me then do not delay, make it qui-Argh!!!" Abu pressed deeper into the wound now. "Silence, noob! This will not be your grave today. You will find your way back to Sanfrew," Abu grinned as he looked down on the confused Liljoe, "however, you wife will pay for your trespasses here today. Her blood will be spilt as a warning to all of those who wish to oppose me. Let it be known that The Great Lord Abu will show no mercy on the unbelievers!" After saying this he pressed again on the now gaping wound in Liljoe's shoulder. Liljoe tried to resist the pain, but was too weak to fight. The world around him was turning black, and he had not the will nor the strength to fight it. For, he had lost all that he held dear today, and vowed to somehow kill Abu. He had to find a way, or the weight of Blessit's death would stay on his shoulder's forever. Seeing Liljoe broken, Abu pressed down one final time and let Liljoe fall unconsious from the pain.

AWH was thriving. TIW looked upon his clan with great pride. His vision of honor and justice throughout the world would soon be realised it seemed. "My, lord," Bakur bowed as he spoke to the iron-clad warrior, "this came for you while you were away." TIW took the parchment from Bakur, "Please, Bakur how many times must I tell you? There is no need to bow. We conduct ourselves with honor, and bow to no one. There are no exceptions. Do I make myself clear?" Bakur quickly straightened upon hearing this, "Yes sire, perfectly clear." "Good, now go and perform your duties." Bakur quickly left the room, as TIW read the scrawled piece of paper. It read:

"Greetings TIW, Clanlord of the honorable Ancient Warriors of Honor faction.

I present to you a chance to to change Syrnia like none other has before. If you are interested in guiding Syrnia to a destiny beyond that which no mortal could comprehend, and cast down the tyrants which have plagued our lands for so long, then meet my associate, Kenny666 in Eully two nights from today at midnight."

TIW looked at the letter for a moment, trying to fathom what this great honorable service could be. His eyes glanced for a moment at the signature at the bottom, "With much humility and respect, Liljoe" TIW was dumbstruck, what could a veteran warrior such as Liljoe need with him? "I guess we will see in two nights." TIW shrugged as he made the preparations to head to Eully.

It was a peaceful night at Eully market. The moonlight reflected dimly on TIW's armor as he made his way behind the market. Bakur and Zeth had accompanied him as an official counsel on the matter that was to be discussed. "Hmmm, Where is this contact of Liljoe's?" Zeth inquired as the group closed on the last building. "I don't know, Zeth. Apparently, he will find us." Bakur suggested to Zeth. As if hearing this, a emerged from the shadows of the last building. "Arm yourselves, a thief approaches." Zeth was ready to defend his sizable amount of gold pieces from anyone, or die trying. "Zeth," TIW scolded. "There is no need for that." The figure approached the group. He was clad in iron, and wore a crush velvet blue cloak as to hide most of his features. "TIW, I am Kenny666. My master requests your presence. Please follow me." The figure began to walk along the side of one of the smaller buildings that seemed to have been abandoned for quite some time. TIW, Bakur, and Zeth followed the enigmatic figure in the abandoned building into a small lightly lit room. "Greetings, TIW." Liljoe stood as he spoke as to offer the warrior a proper greeting. "Please have a seat, we have much to discuss." TIW followed through with the request, as Bakur and Zeth stood behind him. "You must be wondering why I have asked for your presence here tonight," Liljoe paused a moment as to read TIW's reaction to the statement. The ancient warrior leaned in a bit as Liljoe continued. "We have a golden oppurtunity here. We can change the course of Syrnia and cast down those who oppress us. All that has to be done is tear apart what has already been built, and we can build a new Syrnia. One free of pain and torment. One where everyone can work to shape the destiny of this fair world. One where-" "Sorry, Liljoe." TIW spoke with authority to the veteran warrior, "no disrespect, but get to the matter at hand. What is it that you are planning to do, and why is it that you have summoned the AWH council to this meeting?" Liljoe paused for a moment, puzzled at what the ancient warrior was requesting. "Very well then, Ill get right to the point. It is no secret that we are oppressed by The Dark Warriors clan. They use their power to force their beliefs onto others, and slay those who would speak against their evil doctrine. They must be stopped." TIW's eyes grew wide as he put the pieces together, "You dont mean-" "Yes," the veteran warrior cut TIW's statement short, "War." "War with DW? How do you plan to conquer them? Its not possible." Liljoe looked disapointed to hear this news, "Oh, but it is. You see, we have convinced other clans to join us in our battle against DW. LOD and Bloodmasters have already agreed with many more clans to follow. A big number of clanless people have joined our ranks as well. We have all joined forces to become Union, the mightiest of the mighty, and now we ask that AWH join our ranks as well to finish the preparations for war." TIW was shaken. There was no possible way that one clan could combat against the Dark Warriors and be victorious. He had fought against the Dark Warriors many times before in honorable duels. He had seen how they were ruthless, emotionless beings living soley for the purpose of serving their vision of total domination. "Tell me Liljoe," the ancient warrior was still confused on the subject, "What is the benefit of helping you in this war?" "We become free from the oppressive tyranny that DW has instilled, of course," The veteran was confused at TIW's question as if the answer was too obvious to miss. "But wouldnt you do the same to ensure that everyone did their part to benefit all of Syrnia?" TIW's real question was clear. He wanted to know Liljoe's ultimate plans for Syrnia. Liljoe did not hesitate with his answer, "No, I would not." "And what assurance do we have of that? Assuming that we could defeat DW in their sanctuary with this clan that you have built." TIW's face remained emotionless, like he was trying to call a bluff. "You have my word and that will suffice," the veteran warrior was becoming annoyed at TIW's line of questioning. "Your word? Come Liljoe, we all know of what happend to Blessit those months ago. I grieve for her as well, but I am not ready to start a war over it. I see no honor in this, just a petty man's quest for vengance!" "This has nothing to do with Blessit," a voice from the shadows exclaimed, "This has to do with The Dark Lord Abu and his blood thirsty tyranical rule. Do not make the assumption that this is about something as petty as revenge!" The figure emerged from the shadows as he spoke. He was clad in black steel armor from head to toe. A dark aura seemed to enshroud the monster of a man. He walked over towards TIW with confidence, this was a man who had killed many before and would not hesitate to take the ancient warrior's life as well. "This is about what one man can do to stem the dark tide that approaches." TIW's eyes squinted a bit as he tried to figure out who the dark warrior was. Then the answer came to him in a rush full of emotions, "Belial!" "Yes, I am known by that name to many," Belial stood in front of TIW looking down on him, "We will conquer all of The Dark Warriors. I have taken a vow to never rest until they are hunted down and exterminated." "Now you see TIW?" Liljoe spoke with a renewed confidence, "We cant lose this war, for we have the one that no sane person wishes to fight. We have the very power of Abu himself at our beck and call, and we will use it to smite him!" TIW could not deny such an advantage. He looked back at Bakur and Zeth to see their thoughts on the matter. Bakur was shocked, however made it perfectly clear that he would follow the ancient warrior to the ends of the earth and back. Zeth was just stunned at this turn of events. His face was that of one who had just witnessed a miracle and who is waiting to fully grasp the effect. TIW turned and faced Belial this time, "Very well dark one. AWH will join with your group and help you fight this war. My axe is yours to command, may her swift blows and sharp edge be enough to strike down those that would oppose us." A sinister grin came across Belial's face. He was satisfied with this turn of events. Soon it would be time for him to strike down the Dark Lord and pronounce himself Lord of Syrnia. Soon it would be time for his war. Soon the evil ones would pay.

Weeks had passed after AWH joined Union. The new clan was barely holding together. It was obvious that this clan was formed for war and nothing else. Without battles they grew resteless and often sought means of entertainment outside of their training. They were a sloppy bunch, even with the devotion and discipline of the former Ancient Warriors of Honor, they were not much more than a broken rabble of adventurers seeking their chance to battle DW. Abu knew this and was pleased. "These unbelievers should prove good entertainment for us," he addressed the Dark Warriors, "Let them come, for we will force our power unto them! There is none that can withstand our might! For we are evil incarnate and they are fools who would dare reject our vision of dominance! Let them come to us, and try to match our might. For, the Outlands are our sanctuary. It is here that we will show them that we will not be denied our vision. Syrnia is ours and it will forever stay that way. Go now, my Dark Warriors, and let the world know of our magnificent plan for them all." At these words, the Dark Warriors spread throughout Syrnia to press their power onto the meek. The righteous plan of subjegation had begun, and The Age of the Dark had come about. None would be able to withstand the insurmountable power of The Dark Warriors, and those that did dare to revolt would be executed quickly. So decreed The Dark Lord Abu Yassir Fatti Fuk, and his will would not be denied.

"Come men! The hour of revolution is upon us. Ready your arms and go forth to strike down the evil ones!" Liljoe's words roused the men's spirits. They had been stuck in Senyn for quite some time, and hadnt tasted battle in ages. Piranhattack was especially ready to return to battle. He lived for the taste of combat, the taste of blood. It was said that he never washed his axe in an effort to ensure that his opponent's blood would never leave his sight. He longed to kill, and a chance to kill the best warriors of all of Syrnia he immeadiately took. Liljoe confronted the rag-tag bunch once more, "Today is the day that we have our revenge against those that have oppressed us for so long! We will throw down evil and fight to ensure that Syrnia's fate is decided by us, not by those who would abuse this great power! We will set out and claim victory in the Dark One's sanctuary, and finally the ancient wrongs of the past will be righted!" The group of warriors cheered for Liljoe and his exclamations. They were ready to fight for any cause and this one seemed as good as any. TIW paused a moment before heading onto the boat to talk with Liljoe before the great battle, "So that is your decision then?" The veteran warrior looked puzzled at TIW's question. "To fight for vengance and not for honor." "Dont start with this lecture again TIW," Liljoe was annoyed at the warrior's steadfastness on the subject, " the victory will come either way. What is the difference in how or why it is fought?" TIW was greatly saddened by Liljoe's response, "The difference is found in the victory, Liljoe. If you will not lead these men into battle honorably, then I can no longer fight for you." "What are you saying TIW? That you wish to be left out of the future of Syrnia? Then fair thee well warrior, and be on your way," Liljoe's apathy for TIW's code of honor was more than obvious to the ancient warrior. "Very well then, I give my battle group to Piranha, may he serve your ideals better than any other." On that note, the ancient warrior watched as Liljoe loaded his boat and departed for Outlands so that the great battle may take place.

"Mighty Abu," SaucyWhopper knelt as he approached the Dark Lord, "A ship from Senyn has docked at OL 1. We believe this to be an attack group from Union. What would you have us do?" Abu looked at the Dark Warrior for just a moment, then turned away, "Stay here. Gather the warriors at the base of the citadel, and prepare for assault." "Yes, Dark Lord, but wouldnt Belial be able to-" "No," Abu commanded, "you can handle this. You have your orders." "Yes, Dark Lord," SaucyWhopper promptly left the room, so as to not agitate the demon that he swore his life to serve. Abu looked out from the top of his citadel towards OL 1, "So, this is how it is to be? Then may this be an example for all of those who do not share our vision." The Dark Lord laughed as he gazed into the distance, ready for the group to assault his fortress.

"Come this way," Belial's voice was emotionless despite the coming slaughter, "We will not split into two groups, we will stay in one group and over power their forces to make our way into the citadel." The group acknowledged the command from the evil one and proceeded towards their destination. Eager to fight they marched behind the mighty warrior who would otherwise be their opponent, until they came to a hill right next to OL 92. "Stay vigilant, for the dark citadel resides on the other side of this knoll. They will likely be awaiting our arrival, so make yourselves ready now. For, there will be no time for thinking when the battle starts. If someone falls in combat, then let them. Stay focused on your opponent, and fight your best. Do not fail me my warriors, for the future of Syrnia rests on your shoulders." Belials words inspired the men. Even Raveholtxp couldnt wait to get into the action. With these words of inspiration, the group charged forth from behind the barren hill. The great citadel stood proudly overlooking the sanctuary of The Dark Warriors, and remained the war group's main objective. The group moved against it as lion darts after its prey. The battle for destiny had begun, and inside the massive citadel, Abu the Lord of Darkness was lying in wait. Ready to do battle with the one who's betrayal had come full circle.

"Look, there they are," Beefian was almost estatic at the chance to kill more people, "Come let's charge this group and show them the might of The Dark Warriors!" The group led by Beefian, began to move swiftly towards Union's attack party. Ozymandias, Lawan, SaucyWhopper, and Muaat stood ready to slaughter this pathetic group of warriors which had come to thwart their evil designs. Ozymandias moved against Piranhattack, who led the assault. SaucyWhopper and Muaat teamed up against the veteran warrior Liljoe, while Lawan moved to intercept Mida_Veel. Beefian chose Raveholtxp for his first victim. It was easy prey he though as he moved towards the inexperienced warrior. Raveholtxp was nearly shaking at the sight of Beefian as he tried to deal a blow directly to the dark warrior. Beefian easily countered the attack and began to swing his vicious axe towards Rave's throat. As Beefian swung his axe, he caught sight of an attack out of the corner of his eye. It was too late however, as Belial's axe struck the dark warrior's armor knocking him to the ground. Belial then moved against Lawan, easily casting him to the side as he did Beefian. He passed the stunned warriors, and made his move on the citadel. SaucyWhopper and Muaat both guarded the entrance against Liljoe, and saw Belial coming. A look of confusion washed over the dark warrior's faces as they realised who now led the assault. Muaat left SaucyWhopper for just a moment in an effort to drive Liljoe back, but that was just enough time for Belial to crash his shield against SaucyWhopper. Belial took this oppurtunity to invade the citadel, and quickly made his way to The Dark Lord's chamber. His vengance was at hand and finally, after all these years, he would be able to strike down the great beast. He would be victorious and all of Syrnia would be his to control as well as the power of The Dark Warriors.

Abu turned as Belial entered the great hall of torment. "So, you have come to kill me," The Dark Lord hissed as he gazed upon Belial, "What have you to say for yourself, betrayer?" "Betrayer?" Belial answered, "You forget my oath, Abu. I swore that you would regret ever fighting the sentinels that guarded these lands. I swore that I would avenge my fallen brothers, and I will hold true to that oath, no matter what the costs. Your vision of Syrnia is out of balance with that which was already instilled. You will die here today, and you will regret the day that you ever fought the sentinels!" With these words, Belial readied his axe and moved against The Dark Lord. His first blow was met by Abu's shield and thrust to the side. Abu took this oppurtunity to knock the stalwart warrior off balance with a swift kick to the stomache. "You pathetic fool! You think that an unbeliever such as yourself could match the power of The Dark Lord of Destruction? You coming here was a mistake as you will soon see. For none may resist my might, I force my will unto all, and slaughter the unbelievers who would infect the world with their heresy!" Abu's axe came crashing down in a thunderous blow met by Belial's shield. Belial took a step back to prepare for his next assault. He remembered his hate for the Dark Lord. He remembered how Abu slaughtered his bretheren with ease, and then laughed at their pain as they died their slow torturous deaths. Belial shook with hate as he lunged towards the Dark Lord axe in front of him. As if remembering the same mistake Belial had made before, Abu swiftly moved to the side, and readied his axe to pierce the unbeliever's midsection. This time he would not offer life to the dying. He would torment the fool to the end and laugh at his screams as he suffered at his feet. Belial was ready for Abu's move however, and in mid-lunge thrust his axe into the side of the great beast, wounding him significantly. The Dark Lord let out a roar of pain as he stumbled back from Belial's attack. Belial quickly seized the oppurtunity, and swung his axe again at the Dark Lord, striking his chest in the process. Abu's steel plate was now damaged and covered in the dark one's blood. Belial gripped his axe tightly as he raised his arm and made ready to deal the final blow. Finally, his vision had been realised. Finally his dream of vengance would be known. For he would be the new Dark Lord, and all would bow before his will. Finally, the great beast had been defeated. Belial swung his axe down onto Abu's face, however it was met by the dark one's shield. Abu was enraged, with his carelessness. It would be the last time he left such an opening. Abu swung his axe as he blocked Belial's blow. This time the edge of the dark one's weapon struck its target. Abu had buried his axe into Belial's side, nearly crippling the stalwart warrior. Abu then thrust his shield into Belial's chin knocking the betrayer back in the process. Moving with the momentum of his attacks, he quickly thrust his axe into Belial's neck. Belial fell to the ground, as the life began to seep away from him. Belial gazed up at Abu and tried to muster the strength to curse the Dark Lord for all eternity, but could not utter the words. The life was fading from him, The Dark Warriors would surely win the battle outside, and his vision would not be realised. The Dark Lord moved to the now defeated Belial, "None may refuse my will. For those that do will die a most horrible death, and in your last moments of life you will learn the price unbelievers pay." With these words, Abu thrust his axe into Belials chest to match the wound that the warrior had given the Dark Lord. Belial's face twisted in agony as he tried to let out a scream of pain, however his strength had left him and he could do nothing but watch as the Dark Lord hacked away at his now useless body. The Dark Lord grinned as he saw Belial's face of misery and confusion. He always enjoyed it when the fools he killed couldnt believe that death was upon them. The might of The Dark Lord of Destruction was put to the test today. He laughed with this victory, as none would dare oppose him now. Finally, it had come full circle, and the betrayer was silenced. Abu turned away from the suffering heap of flesh, and gazed down at the battle below. His Dark Warriors had swiftly dealt with Union's attack group and were now in pursuit of those that had lived. The might of The Dark Warriors couldnt be denied. They would dominate all, and slaughter the unbelievers who would infect the realm with their heresy. Abu gazed on the vast barren plains that had become Outlands. An evil grin appeared on The Dark Lord's face as he uttered the words that would be remembered throughout Syrnia for all ages, "Hail DW"
I am the Bane and i bring the Pain.<br /> <br /> R.I.P murderdoll22<br /> R.I.P Marley<br /> <br /> <br /> Success has many fathers and failure is an Orphan.<br /> <br /> Pain is Temporary Pride is Forever.<br /> <br /> ALBA GU BRATH!
Durins_Bane [Moria]
06.03.2006 thats march.
DW-HQ launches

May 2006 Kyouji[~SaS~] becomes first player to hit TL500

Ragnarok[~SaS~] First player to hit lvl 100 Cooking 26/10/2007 October
Namrog [Zen] First player to hit lvl 100 Smithing 05/07/2008 July
TheKeeper0fTime First Player to hit Lvl 100 Woodcutting 04/10/2007 October

- (September 27th) Combat bug fixed.

Edited on 21-06-2020 00:33
I am the Bane and i bring the Pain.<br /> <br /> R.I.P murderdoll22<br /> R.I.P Marley<br /> <br /> <br /> Success has many fathers and failure is an Orphan.<br /> <br /> Pain is Temporary Pride is Forever.<br /> <br /> ALBA GU BRATH!
Liah [CLEAN]
22/07/2020 M2H shows up in the game to check out the new island.
We can only be who we are, no more, no less
Pendragon [*TF*]
2]00:10 Mr Tiddles[CFH]: koban masks were added halloween 2007 - skeletons added and skeleton pieces added
[2]00:10 Mr Tiddles[CFH]: that was the only year party island was open on halloween i think
[2]00:10 Pendragon[*TF*]: you're a saint
[2]00:10 Mr Tiddles[CFH]: then xmas collected event was snowballs for snowman... next year snow woman, then decorated xmas tree

for later

Edited on 06-08-2021 00:52
tim408 [TSoH]
April 2012- tim408 first says TIMMEH in TSoH clan chat and has been a member of clan ever since.
&quot;That's What&quot;<br /> -She
Leiali [TAO]
2005
- (July 30th) Thousands of Rats invaded Remer, double combat experience gained during the invasions.


I remember the great rat war, I have flashbacks of it.
Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life.
Darwinn [Fangz]
ownership of game has changed hands
Maddness [Manc]
All Syrnia players that are still registered have spend a total of 33037269 hours and 56 minutes playing syrnia since 11-3-2005, and got 500126694 gold.
Hit half a billion GP today
Trading rank #4 07/24/2020<br /> Trading rank #3 10/28/2020<br /> Trading rank #2 12/5/2020<br /> Trading rank #1 12/22/2020<br /> Trading level 80 2/28/2021
Maddness [Manc]
10-31-2020 bosses were added

09-07-2021 Tirinus, boss chat, and borealum armor added
Trading rank #4 07/24/2020<br /> Trading rank #3 10/28/2020<br /> Trading rank #2 12/5/2020<br /> Trading rank #1 12/22/2020<br /> Trading level 80 2/28/2021
Skilla [D.H.I]
Pretty mindblowing the detail in this, nice!
Pendragon [*TF*]
Thanks Skilla! I need to go back and keep this updated. There's still some info I'm missing, and I need to keep it updated with new stuff as it happens. :')
[2]17:33 Schteve[~FoS~]: I try not to break chat rules.<br /> <br /> Co-Founder of SyrniaGuide.
Smeagol [C.]
What about the make syrnia great again event between the ogres and elves. Pretty sure they added the Vaiva Elanori (elf) and the Jotunghul (ogre) just before or after that event though my memory may be off with the addition of those two creatures
Must find the precious...
postitnotesrock [Nerds]
Ah, glad i stumbled upon this.. neat little read!
Synonymous [*ATF*]
9th of January, 2024
_

Synonymous was the first player to successfully barter for a full ogre suit in exchange for 72 hours of silence/invisibility to public chatroom.
Oromis [Arch]
December 2007 - Cursor now focuses on bot check window allowing you to type as soon as it pops up.
Maddness [Manc]
December 10 2024, Maddness is the first player to reach level 100 Trading
Trading #3 10/28/2020<br /> Trading #2 12/5/2020<br /> Trading #1 12/22/2020<br /> Trading lvl 80 2/28/2021<br /> Trading lvl 85 10/15/24<br /> Trading lvl 90 11/4/24<br /> Trading lvl 95 11/22/24
Leiali [~CR~]
Wow, Maddness. That's seriously impressive, must have taken a lot of patience. Was the motivation to get to 100 or..?

2005
-(July 30th) Thousands of Rats invaded Remer, double combat experience gained during the invasions.

I remember the great rat wars, they just kept coming, crawling over meters thick piles of the fallen rat buddy's corpses, often stopping to eat some of them, and still they came. I get vPTSD when hit with a rat summoning orb.
I have the memory of an Altair 8800, but I can clearly picture sitting at the computer, fighting the neverending rats. I can't remember the... well I can't remember it, but I remember the rats.
There is a kind of mushroom that when eaten once will feed a man for the rest of his life.<br /> I'm going to live forever, or die trying.<br /> You are player number 6418.