Hi all, I have an idea for the trading skill and looking for a bit of feedback on my idea, please be kind.
So, my idea is relatively simple. Maybe a mixture of the trading skill and construction. Now I know that is sort of how it is currently but but here is the twist.
Anyone can have a shop but can you have a restaurant to take your in game wife/husband?
Cooking:
Maybe for instance if your trading was level 40 and construction was 40 and your cooking was 80 then you could become a professional chef in-game. Instead of slots available (like the current shops) it's seats available.
Smithing Factory:
Perhaps you've wanted to lead a team of highly skilled smiths, well maybe with trade and construction at 50 and smithing at 100 you could build yourself a smithing factory and maybe for 10k you could buy a NPC worker (maybe up to 4 of them) and you give them orders.
Mine:
Same idea as above but instead of a factory a mine, and you could buy NPC miners.
Obviously the whole safe idea still needs to be there.
I am aware of one massive down-side to this... The price of everything could go down... to counter this I was thinking maybe have a VERY long timer so it isn't actually befitting you for example you yourself could do it 3 times fasts but this way you don't need to worry about auto attacks or something.
I know there is many floors with this idea and I'm not saying it's perfect but can we have a little think and maybe give suggestions on how to improve it to make it a good solid idea.
Thanks folks
So, my idea is relatively simple. Maybe a mixture of the trading skill and construction. Now I know that is sort of how it is currently but but here is the twist.
Anyone can have a shop but can you have a restaurant to take your in game wife/husband?
Cooking:
Maybe for instance if your trading was level 40 and construction was 40 and your cooking was 80 then you could become a professional chef in-game. Instead of slots available (like the current shops) it's seats available.
Smithing Factory:
Perhaps you've wanted to lead a team of highly skilled smiths, well maybe with trade and construction at 50 and smithing at 100 you could build yourself a smithing factory and maybe for 10k you could buy a NPC worker (maybe up to 4 of them) and you give them orders.
Mine:
Same idea as above but instead of a factory a mine, and you could buy NPC miners.
Obviously the whole safe idea still needs to be there.
I am aware of one massive down-side to this... The price of everything could go down... to counter this I was thinking maybe have a VERY long timer so it isn't actually befitting you for example you yourself could do it 3 times fasts but this way you don't need to worry about auto attacks or something.
I know there is many floors with this idea and I'm not saying it's perfect but can we have a little think and maybe give suggestions on how to improve it to make it a good solid idea.
Thanks folks
