Hi!
I know that many of you think this game is abandoned, M2H does not care anymore, syrnia will never see another update etc. I hope it's not so bad and another update might still come.
This discussion is not about the likelihood of updates, instead it is about the type of updates Syrnia needs and players want.
What do you think?
I'd want new game play mechanics. I don't even care that much about what they are. Clan members getting on a trawler to hunt whales or giant squids, boot throwing competition, horse taming, new kind of PvP arena with tournaments, using magic for something other than item enchantments and orbs. Update could add new skills or extensions to existing skills. New quests would be great. Some new factions with quests, similar to thieves guild.
Highest ranking players also need something new to look forward to, I guess.
What do you think?.gif)
P.S. I expect to not get shot for making this topic.
Issues that need to be addressed, in no particular order. All have been mentioned in this topic, or other topics or chat. I've added a few issues that players were discussing in chat.
Regards,
LK.
Edited on 25-09-2016 17:54
Edited on 12-12-2019 19:40
I know that many of you think this game is abandoned, M2H does not care anymore, syrnia will never see another update etc. I hope it's not so bad and another update might still come.
This discussion is not about the likelihood of updates, instead it is about the type of updates Syrnia needs and players want.
What do you think?
I'd want new game play mechanics. I don't even care that much about what they are. Clan members getting on a trawler to hunt whales or giant squids, boot throwing competition, horse taming, new kind of PvP arena with tournaments, using magic for something other than item enchantments and orbs. Update could add new skills or extensions to existing skills. New quests would be great. Some new factions with quests, similar to thieves guild.
Highest ranking players also need something new to look forward to, I guess.
What do you think?
.gif)
P.S. I expect to not get shot for making this topic.
Issues that need to be addressed, in no particular order. All have been mentioned in this topic, or other topics or chat. I've added a few issues that players were discussing in chat.
ID | Name | Description |
#1 | Login/Registration/PW recovery | Fixed |
#2 | Option to disable whispers | |
#3 | New higher level island for pirates | |
#4 | New game-play mechanics | |
#5 | Promotion of Syrnia | Perhaps a contest with prizes for the best promoters? |
#6 | New coder | |
#7 | level limited PvP | Outlands could be expanded with zones for different CL ranges |
#8 | Split in battle-mage levels (perhaps random CL ranges) | Fixed |
#9 | More lower level quests | |
#10 | More unique/rare items | (perhaps as a donation option, items that don't have any impact on game-play) and can be put in trophy slot for showing off |
#11 | New ways to purchase premium points | Paypal? |
#12 | Mid-level island | |
#13 | New skills | (possibilities - tailoring, taming, naval exploration/combat. |
#14 | Lore to expand Syrnia universe | |
#15 | Expanding fishing and woodcutting skills | They are very simple and linear, compared to mining and combat |
#16 | 800 slot farm | |
#18 | Use for new gems | Jade, gamanite, ruby, serendibite, lapis |
#19 | Fixing battle-mage | Fixed... so it stops breaking every now and then |
#20 | Cheat detection improvements | |
#21 | Missing item images | |
#22 | Fame/pirate system update | |
#23 | Switching between different gear suits | Nice to have. |
#24 | Bouquet messages in a separate folder | Nice to have. |
#25 | Clan crest, visible on the left from helmet. | Nice to have. |
#26 | Fishing tools as weapons. | Harpoons and fishing spears? Miners, woodcutters can use tools as weapons. Fishing is also a gathering skill, but does not have a benefit of a weapon. |
#27 | Higher level locked items | Highest we have is level 40. |
#28 | School for trading 75+ | |
#29 | Boat damage | Water vessels take damage over time and need repairs (wood), simplest implementation would be +durability on boats, would be easier to implement than boat HP |
#30 | Player organized BM fights | Players pay for using arena and can organize tournaments of their own |
#31 | New gold bar smelting location | |
#32 | Voting website list | Most links are broken |
#33 | BBCode buttons | ...when users edit/make a topic or reply. |
#34 | Limiting monster orbs | Perhaps number of orbs used at a single location per day should be limited, or number of orbs per day per player. Right now working locations can be blocked by orbs for hours. It especially hurts ogre mine. |
#35 | Refreshing user interface | Cross-platform support (smartphones, tablets, monitors etc.) |
#36 | Option to disable SH lines in clan chat | Option to disable them in history as well. And maybe move them to a different log, separate from chat. Make it a separate log available in clan menu. |
#37 | Option to disable OL logs | Would make OL faster for some players |
#38 | Showing BM logs after fights | So people could see who killed who. |
#39 | Account deletion | 4 months for non-donators currently. Could be increased to a year. |
#40 | Change email associated with account | Would be useful for some. |
#41 | Monster pictures | Perhaps they can be brought back with right image caching implementation, so server does not get hurt too much ![]() |
#42 | Event list sorting | Alphabetically and/or chronologically |
#43 | Transfer house ownership | |
#44 | More than 1 house at location | |
#45 | Login page shows news from 2010 | This makes new players think there have been no updates for 6 years. |
#46 | Old news page is broken | http://www.syrnia.com/index.php?page=news |
#47 | Option to not have underlined name for donators | No difference between underscores adn spaces in chat. |
#48 | Harvesting different types of crops at once | ... |
#49 | Constructor house problem. | People can't have 2 houses in a location, makes life hard for constructors |
Regards,
LK.
Edited on 25-09-2016 17:54
Edited on 12-12-2019 19:40