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General: How to begin - Advanced How to Begin

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Skills: woodcutting constructing fishing cooking mining smithing
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Combat


Combat can be split into four categories - Attack, Defence, Strength, and Health. 
You can select the option to train/fight from the city menu of an appropriate location.
You will notice that in the combat screen there is a drop-down list box with these options in it.
The one you select is the aspect of your combat skills that will be worked on when you train and fight.

Certain islands/caves like Exrollia, some locations on Serpenthelm and Arch Caves have auto-attacks, which means there will be a creature waiting to attack you on arrival in town.
 After you kill that creature you will be able to have normal access to the town.

Before you practice in combat, it is recommended that you have armour and weaponry (see Smithing), and also some food to heal yourself  (see Farming and Cooking).
It is also advised that you have a house to store items (see Construction).

Details of the 4 combat skills are given below as well as details on where you can fight/train:


Attack


Attack is the combat skill that increases your chances of dealing the maximum damage possible to creatures/enemies and also increases average damage.
Building up the Attack skill also lets you wield better weapons. A table below summarizes:


Level Type of special weapons you can wear
5   Valera Sword (19/15)*
10   Ogre Club (15/21)**  Ogre Mace (17/17)**
15   Rose Crest Sword (16/20)* Pirate Falchion (18/14)**
20   Lizard Two Handed Spear  (25/15)**
25   Bear Claw (28/24)**
30   Koban Axe (40/35)** Centaur Axe (27/30) **
35   Elven Two Handed Sword (26/30)**
45   Stemosaurus Tail Spike (20/70) **

45
  Waranerus Spike (60/25)**

45
  Roodarus Horn (56/45)**
 
60
  Pirate Cutlass 58 Aim / 48 Power**

70
  Pirate Hook 70 Aim / 52 Power**
 
85
  Keelhail Golden Cutlass 85 Aim / 72 Power
 
95
  Caliburnus 90 Aim / 75 Power

* Quest item  **Creature drop



Tiers for Smithable Weapons

Image Name Aim/Power Attack Level
Needed
Dagger 2/2 1
Short Sword 3/3 1
Scimitar 3/4 1
Mace 3/5 1
Long Sword 4/4 1
Axe 7/5 6
Two-handed
Sword
6/7 8







Defence


This combat skill allows you to take less damage from creatures/enemies and allows you to wear better armour.
Remember that the better your defence level and the armour that you wear, the less damage you will take.

Level Type of armour you can use Image and Defence points
10 Ogre
Obtained from fighting Ogres
  6 7 8 12 8 4 4
15 Rose crest
Obtained from Quests on Serpenthelm
  10 16
20 Lizard
Obtained from Combat at Thick Jungle
  6
25 Bat-hide
Made in Tempas Tent in Arch Cave 4 with
18 Bat hide and 1,250 gp
  5 5
30 Centaur
Obtained from fighting Centaurs
  8
35 Elven
Obtained from fighting elves
(Boots only from shop at Penteza)
  10 14 23 14 6 6
40 Saurus
Made in Tempas Tent in Arch Cave 4 with
22 Saurus scale, 19 Saurus hide,
and 15,500 gp
  13   17 28 17
95 Excalibus
Purchased from the Hidden Shop
at Rima City Center, only accessible
if you have a Scroll of Shopping in
your inventory. Full suit of armour costs
435,000 gp.
  28 33 48 38 18 18
115 Dragon
Made in Waleak and Alidanias Camp with
a total of 18 Dragon hide, 18 Dragon scale,
18 Platina scale, 18 Platina hide,
12 Syriet scale, 12 Syriet hide,
6 Obsidian scale, 6 Obsidian hide,

and 50,000 gp.
  40 55 70 50 25 25


Tiers for Smithable Armour

Image Name Armour Defence Level
Needed
Sabatons 1 1
Medium Helm 1 1
Small Shield 1 1
Hands 1 1
Medium Shield 2 2
Chainmail 3 3
Legs 4 4
Large Helm 5 5
Large Shield 7 7
Plate 9 9







Strength


Strength increases your maximum damage. The higher this is, the more you have the potential to inflict damage. This usually goes with the "Attack" skill for best effect.


Health


The more health you have, the longer you will be able to survive in battle. Your health can be replenished with food.

Combat level

Your combat level  is a global representation of how much of a warrior you are. Use it as a measurement of how you compare with certain creatures/enemies.

For example, if your level is 4, don't go fighting a level 10 creature otherwise you may just get killed!

Speaking of which, you will end up in Sanfew, minus anything you were carrying if you die.

If you are a pirate and die you will return to Crab Nest not Sanfew.

The items below can only be acquired after exchanging a Desert arena medal with 1000 gold at The Battlemage Arena at Kinam or Toothen.

The ability to equip these items (weapons and armour) is determined by your combat level.


Combat Level Equipable Gear
    30   Equites Manica: 7 Armour points

  Equites Tunic: 22 Armour points

  Equites Shield : 12 Armour points

  Equites Sandals: 7 Armour points
    50   Retiarii Trident: Aim 40 / Power 45

  Retiarii Extended Manica: 26 Armour points

  Retiarii Gauntlets: 9 Armour points

  Retiarii Boots: 9 Armour points
    70
  Hoplomachi Leg Wrappings: 24 Armour points

  Hoplomachi Brimmed Helmet: 17 Armour points

  Hoplomachi Long Spear: Aim 35 / Power 65

  Hoplomachi Manica: 10 Armour points
 90   Samnite Shield: 30 Armour points

  Samnite Plumed Helmet: 26 Armour points

  Samnite Two-handed Sword: Aim 65 / Power 75

  Samnite Legs: 33 Armour points

  Slamyeord: Aim 110 / Power 85
(Can only be obtained in special events.)






Where to Train/Fight

Island Place
Remer Island
Valera
Dearn Island
Lemo Woods and Deep Lemo Woods
Mezno Island
Berian
Serpenthelm Auto attack at Jungles Edge, Thick Jungle, and Rose Mines.
Training Locations at Jungles Edge and Thick Jungle.
Webber Island Sorer Lair
Ogre Cave
Ogre Outpost and Ogre Town
Elven Island
Exella Plains and Exella Mountain
Kanzo Island
Kaldra
Anasco Island
Beset Catacombs
The Outlands
All - Players can kill each other here!
Exrollia Auto battles in all locations
Training locations at Mordor Cave and Ketil
Heerchey Island Auto attacks in Arch Caves 2, 3, 4 and 5
Training locations are in Arch Caves NE and Arch Cave South
Calmere Island Morrie Fields, Kingswood Forest,
Rima City Barracks, Mount Tirnus


Battle:

When you enter a battle, you will be shown the battle window. The timer will start counting down. At the end of the timer, both you and your opponent will exchange hits. You may do damage and also take damage. You may also miss or not be hit at all. This is called a "Round". After each round, you have the chance to eat items of food to recover lost health. The battle continues and both Player and monster go through Rounds until one of them is defeated.

If you win the fight, you will gain combat experience in the skill you choose to train in the drop-down box in the combat screen. You may also receive items that the monster has dropped. However if you are not so lucky and the monster kills you, all inventory items will be dropped on the ground where you died, for other players to potentially take, and will be brought back to life at Sanfew, or if you are a pirate, Crabs Nest.

 

Outlands Combat is different. There is a large grey window in the centre of the screen. This shows all previous battles at that location. To the right of this, is a list of any players at this location. It will always show yourself at that location, however if someone else is at the same Outlands location as you, their name will be displayed. This will show their name, their Combat Level and Health Points. You then have the option to Attack them using the "Attack" button. You will then strike at that player. The defender will automatically retaliate. There is no timer, it is all about clicking the "Attack" button. If you need to heal, you must go through your inventory and eat food from there, so make sure you have an organised inventory. If a player kills another player, the loser is sent back to Sanfew or Crab Nest, lose all their items at that Outlands location and will usually be sent a message telling them who killed them and at which location.






--Single Combat | +Mixed Combat | ^Auto-attack | *Summonable via Orb | #Group Fight | !!Quest Creature



Regular Creatures (Non-invasion):



Combat level Creature EXP HP Image Notes
1 Rat*  5 4 Valera--
(until CL 10.)
2 Giant Spider  6 6 Valera--
Lemo Woods+
3 Fox  6 6 Lemo Woods+
4 Cobra  8 7 Lemo Woods+
4 Gnome*  10 7 Valera--
6 Bat  13 8 Lemo Woods+
7 Lizard  15 9 Jungles Edge+^
Thick Jungle^
Rose Mines^
7 Tree Viper  15 9 Jungles Edge+^
Thick Jungle^
Rose Mines^
8 Lost Panther  16 11 Rose Gates!!
9 Black Panther
 18 11 Jungles Edge+^
Thick Jungle^
Rose Mines^
9 Python  18 11 Jungles Edge+^
Thick Jungle^
Rose Mines^
9 Wild Dog  18
11
Deep Lemo Woods+
12 Wolf  24 14 Deep Lemo Woods+
12 Quail  24 15 Morrie Fields+
14 Barghrag  27 16 Ogre Outpost+
Ogre Town+
15 Bear  29 17 Deep Lemo Woods+
15 Sorer Spiderling  29 17 Sorer Lair+
16 Half Elf  31 18 Exella Plain+
16 Lynx 31 17 Morrie Fields+
17 Sorer Hunter  33 19 Sorer Lair+
18 Vorgh  35 19 Ogre Outpost+
Ogre Town+
18 Rogue  35 19 Berian+
19 Exiled Elf  37 20 Exella Plain+
19 Sorer Queen  37 20 Sorer Lair+
20 Elven Warrior  39 21 Exella Plain+
20 Assassin  39 21 Berian+
20 Lizardman  39 22 Thick Jungle+
20 Lizardwoman  39 22 Thick Jungle+
20 Wadjet  39 22 Exrollia^
(Every location)
20 Badger 39 20 Morrie Fields+
21 Baby Khug Giant  41 22 Exella Mountain+
21 Bunyip  41 19 Outlands 96!!
21 Sorer King 41 28 Sorer Lair+
22 Dark Elf  43 23 Exella Plain+
22 Vururth  43 20 Ogre Town+
22 Lizard Shaman  43 23 Thick Jungle+
22 Oviraptor  43 25 Ketil--
22 Pterosaurus  43 22 Exrollia^
(Every location)
24 Witch Doctor  47 25 Berian+
24 Hadrosaurus  47 30 Ketil--
24 Sorer Scary Spider 47 36 Sorer Lair+
25 Vaiva Elanori 49 36 Exella Plains+
25 Jotunghul 49 36 Ogre Town+
25 Rorghark Bonebreaker* 49 26 Ogre Town+
25 Lizard Chief  49 27 Thick Jungle+
26 Khug Giant  51 27 Exella Mountain+
27 Grey Bat  53 20 Ketil--
Arch. Cave NE+
27 Chippeway  53 28 Kaldra+
28 Dasem Giant  55 29 Exella Mountain+
30 Wolverine 59 25 Kingswood Forest+
31 Dark Widow  61 32 Kaldra+
31 Golden Jackal 61 27 Kingswood Forest+
32 White Bat  64 32 Mordor Cave+
Arch. Cave S+
Arch. Cave 2^
(Every Arch. 2 location)
33 Giant Salamander 65 29 Kingswood Forest+
36 Baby Canlo Giant  72 36 Exella Mountain+
36 Koban Mothman  72 36 Mordor Cave+
38 Centaur  77 38 Kaldra+
44 Gorgon Cloaker  90 42 Kaldra+
44 Griffin*  90 49 Mordor Cave+
50 Giant Scarab 104 49 Beset Catacombs+
55 Mummy 116 53 Beset Catacombs+
57 Undead Priest 121 55 Beset Catacombs+
60 Serpopard 129 58 Beset Catacombs+
61 Yeti 130 60 Mount Tirnus--
65 Rima Soldier 141 65 Rima City Barracks+
67 Giant Squid 146 64 Thabis!!
68 Rima Knight 149 65 Rima City Barracks+
80 Canlo Giant 181 85 Exella Mountain!!
80 Sekhmet 181 77 Thabis!!
(Player must have
Torch equipped)

80 Rima General 181 74 Rima City Barracks+
120 Yeti King ? ? Mt. Tirnus!!

Cave Creatures
(Arch Caves / Tirnus Caves):




Christmas Invasion Creatures:




Easter Invasion Creatures:




Halloween Invasion Creatures:




Birthday Invasion Creatures:




Pirate Invasion Creatures:




Other Invasion Creatures:








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