|07-04-2007 Easter eggs
Has the easter bunny lost sense of time?
He was spotted hiding eggs all over Syrnia a few minutes ago !
However, it looks like he did not have enough paint for the Red eggs this year ..
You will be able to search for 7 different colors of eggs the next 25 hours (Yes: 25, thats not a typo!).
So make sure you got some eggs before 23:59 tomorrow.
|03-04-2007 Rules update
Syrnias rules have been updated, make sure you've read and understand them all.
The Wallie donation option is nearly finished as well, we are currently awaiting a response from Wallie before launching it.
|25-03-2007 This week
There won't be any big updates this week as I am pretty busy with several tests.
I do hope I get a few spare hours to do some minor updates.
Something which will be added this week is the option to donate using a Wallie card. (A.T.M. wallie supports just 3 countries, but they are expanding in Europe).
This is an much easier option to donate for anyone who cannot use a credit card or the other paypal methods.
A new type of pirate has been added; The Roughneck (level 24).
It can be used to attack the mainlands.
It costs 15 iron bars, and 4 cooked cods to train.
Pirates: Check skulls nose for details.
You can now only add requested items to the skulls nose stock (you can add up to 25% above the requested amount).
|06-03-2007 Serpenthelm Island
Serpenthelm island has been opened.
This islands adds 7 new locations, 4 quests and several monsters and items to Syrnia.
This island is probably very interesting for anyone with a combat level of 7 or higher. You'll also need a few coins for the Rose gate pass and the boat trip.
You can travel by boat to Burning beach via Xanso or Crab nest.
Enjoy this addition.
|05-03-2007 Syrnia's 2nd Birthday
Syrnia started exacly 2 years ago. Therefore we've opened the Party Island today, for some extra fun.
If you are curious about Syrnia's history you can read last years birthday news post.
People from a yet unknown island called "Serpenthelm" have come to our islands. They are running a chapel service today which they are used to do on their island. These people can be found at both Barnacle bay and Port Dazar.
We will be exchanging map information with these people, if they cooperate we might be able to set off to their island soon.
..this all might have something to do with the increase of roses we've been spotting.
|22-01-2007 Donation & Chat
The chat has been updated, this might fix the freezes users have been reporting when using FireFox.
The donation process has been improved: From now on donations will be added instantly & automatically.
Donations still work nearly the same, with just one change;
- You go to the support page.
- Select the Donation options page and click on the “Make a donation” button.
- Paypal will now guide you trough the donation process.
- When complete: You will be returned to a Syrnia page where you will be able to select what account(s) do donate for and how much. The ability to add an (anonymous) message has been added too.
|10-01-2007 Chat channels
I've add the option to leave/join the current chat channels.
For example; You can now decide to leave the trade channel if you're not interested in trades at the moment.
You can change these settings at the options page.
The Options page has been restyled to fit the new theme.
|04-01-2007 Chat system updated
The chat system has been rebuilt, it now offers us different Channelts to chat in.
1: World chat, for everyone.
2: Trade chat, for everyone.
3: Clan chat, chat with your own clan.
4: Pirate chat, pirates only.
Each channel has it's own color.
This new system allows us some nice future updates, like: jonining/leaving channels maybe even pm/emotes.
Thanks to SaucyWhopper for helping me on this update.
|30-12-2006 January the 2nd
An event will be organized to celebrate the New Year, have a drink with your Syrnia friends and win some nice prices. All times are 'Syrnia time', you'll see the current Syrnia time at the chat window.You will be able to gather new and/or rare items this day, make sure to show up at least a few minutes!We are also interested in how much players we can get online simultaneously.
The event will be held Tuesday January the 2nd (2007 of course).
Creatures from a country far away are moving towards our Islands…
Time: 15:00 & 21:30.
You can promote Syrnia from now on using your own special link. There will be no rewards per sign-up, but the best 3 promoters (who get the most new players to Syrnia) will be awarded:
1st Silver crown + 3 Locked moldy chests
2nd Silver crown + 1 Blue gift
3rd Bronze crown
The awards will be given at +- 21:00, every new player you refer to Syrnia counts until 21:00 (for this event that is).
If there are some people who have run a very funny/innovative promotion campaign there can be extra prizes.
To use your referral link go to the ‘SUPPORT SYRNIA’ page and click on ‘Promote Syrnia’. Your link will be displayed on this page. Copy and paste this link on forums/msn/email to promote Syrnia and let Syrnia know which members you've referred us.
There will be various beer stalls available, the exact times are unknown but they’ll be open between 14:00 - 21:00
There will be scheduled desert arena fights:
02:00, 06:00, 10:00, 12:00, 14:00, 16:00, 18:00, 20:00, 23:00
The Desert arena medals will be exchangeable for special items soon. Exchanging the medals will be the only way to get these items...
02:00 Desert arena
06:00 Desert arena
10:00 Desert arena
14:00 Desert arena
+-14:00 Beer stalls open
16:00 Desert arena
18:00 Desert arena
20:00 Desert arena
21:00 Syrnia promotion awards
+-21:00 Beer stalls close
23:00 Desert arena
There might be even more...
The Syrnia staff wishes you all a merry christmas.
Do not forget(!):
Make sure to visit the Santa on Party Island today or tomorrow, I'm sure he's got a present for you !
|22-12-2006 Kanzo Island
A new island has been added, this island was created on request.
For similar requests read about the wishes on the 'How to support Syrnia' page.
This island is mainly a high level area and adds some spots for high level related skills. It is only accesible by teleporting.
A note from kenny666 to the rest of the player has been added below:
Syrnians syrnia is a big thing to me and I have been waining to help progress the game for the exp players. I hope the new island is what we needed. I am sorry it took so long to do. Also sorry about what i did. I am happy im still here to be apart of this great game.
I've added a poll system, there is currently one poll available.
You will be notified about any active polls at the "logged-in screen" (The screen you get after logging in, not the in-game screen).
This poll should help me to see what's on your minds.
|27-10-2006 Forum layout
The forum layout has been updated to make it a lot easier to read.
Various bugfixes have been added too:
-Hatchets, pickaxes, hammers and nets will not break on the tutorial island anymore.
-The 'Invisible players' are fixed.
-Password changing at the options page is fixed.
-Clan tag/name/password changing is fixed.
-The thieving jail time which always displayed "600 seconds" has been fixed.
-Aunna shop bug.
-Fishing error message when an rod breaks.
-Some in-game typos.
-Improved the Donators search option at the forum.
|21-20-2006 In-game layout
The in-game layout has been changed a lot.
However, it is not fully done yet, it will be tweaked the next few days. There can be some wrong (text) colors at various places.
Besides the new standard layout an layout change option has been added at the options page.
You will be able to change to an extra layout which is very basic, with only a few images, this will be handy to play Syrnia at work and/or school ;). This layout is still being worked on, the main layout will be finished first.
|20-10-2006 Shop searching
The shop item searching has been greatly improved.
It used to give only 50% of the items you were looking for in the current location, but it will now show you all correct results.
Don't know about Shop searching?
You can search for an item in all Syrnia shops, read the trading manual for more details.
|19-10-2006 Moderation update
I've expanded the moderation tools a lot.
It all comes down to the following:
Mods can now work together a lot better because of more advanced reports.
Mods can now automaticly send a message to a punished player with a short reason.
Mods also get an good overview of the crime history of anyone, to make sure repeat offenders get higher punishments.
These updates should prevent miscommunication amongst mods and benefit all nice players and our community.
|12-10-2006 Arch. Cave & Making Syrnia more user friendly
The respawning of monsters, chests, resources, and items in the Arch. cave has been fixed. Some items didn't properly respawn or respawned not frequently enough.
Now go get those rare weapons...
There are 3 saurusses waiting a.t.m.
In addition to the new layout I have also reduced the movement times on the main island since I believe the high times would make new players quit instantly.
The new players will also start on a Tutorial island where they will need to complete some basic tasks like mining,smithing,cooking and fishing in order to go to Sanfew and start Syrnia.
An extra (easy) beginners manual has been added for people who hate much text, and an 'event' manual has been added.
For donations who donated 50 or more euros an highscore history has been added; they will be able to lookup all highscores from 26-08-2006 untill now.
...other news: A tin vein has been found at Nabb mines.
The frontpage layout has been re-designed, I think the website is now much easier to read, and looks better.
Syrnia is a great game, but the frontpage must convince people to join, this improvement should get us more players.
-Lockpicking exp for thieving has been doubled since shop thieving gains less exp. (Some mobs also drop locked boxes more often).
|28-09-2006 Bugfixed and small tweaks
Various bugfixed and tweaks have been added today.
- The Syrnia time had been fixed yesterday, it was 5 minutes ahead.
- Fixed a clan tag bug for a specific clan.
- Fixed wrong dates for a pirate and the jail bail-out message.
- Fixed cooking at the pirate stockhouse.
- Gave forum page an clear page title which might fix some problems.
- Removed an strange message which appeared after gettings Taps key.
- If an durability items will 'break' it will now not devalue all durability items of the same type anymore, it will split into an individual item with a lower durability.
- Game messages are now not anymore counted towards your message limit, BUT game messages are automaticly deleted after 4 weeks.
- If you want to 'recycle' a shop it will warn you if the shop still contains gold.
- Added another feature for donators who really want to furfill their own wishes, check out the support page for more details.
- At 25 euros there will be no in-game adds (The forum and messages page)
|29-08-2006 Journal page
A journal page has been added as a donator option, you'll find it beneath the message button.
This page allows you to save and edit notes.
|28-08-2006 Desert arena
Desert arena fights are now scheduled every now and then. Visit one of the battlemages at Kinam or Toothen to check the schedule.
When joining an arena fight you will never lose your inventory when you die. If you win you will get combat experience and a medal.
You can not take any consumables with you, you can however take uncooked food and cook it inside the arena...
What are you waiting for, challenge your friends for a fair fight !
|17-08-2006 Redesign in the layout code
I have redesigned the layout code and it works much better right now, I have spent hours testing if every link still works and hope I did not any links. If the screen somehow messes up in-game please message the 'bugs mod'.
This change gives us a nice speed boost and the pages change smoother.
Let's hope there ain't much links I didn't fix.
|09-07-2006 Small changes
I have changed a few things today:
The message system has been updated with a feature which will clearly show you any unread messages and any user will now be able to check some of his/her sent messages. However; Donators are able to storage more sent and recieved messages. (Check the 'How to Support' page for more information)
I am now working on changing the in-game layout code, you will barely notice any changes when it's done except for the speed.
It will prevent the game from loading the complete page when, for example, you are moving, shopping, trading etc.
It looks very smooth :).
This change will also make sure the chat is always visible on the bottom of your screen without scrolling. It will also fix the firefox bug which made the game use 200% of your screens width.