|23-04-2008 Visual update
We have updated some game visuals. The fishing, mining and the jail image have been improved, furthermore we've added two new images: sailing and farming.
We've seen discussions about the server performance and images like these: Some players were worried about the server performance related to the images. Rest assured that these images merely have any effect on the game's speed (Only dial-up users might want to switch the images off at the options page).
We expect to have updated/added the last 10 images in +/- 3 weeks (Cooking, smithing, smelting, constructing, school: trading, school: constructing, moving-islands, moving-caves, lockpicking).
|14-04-2008 Performance improvement
A lot of users have been experiencing LAG lately. We've found and solved the bug that caused this LAG. This fixed server side LAG that affected everyone.
You should experience no more LAG from our end. However, you can still experience LAG by having when your PC slows down noticeably or when having connection issues. While connection problems can't be fully resolved, there are still methods to help improve your PC's performance. We advice everyone to ensure they are running up to date antivirus programs, and to frequently scan their PC to remove any malware/adware/spyware. There are many good and free anti virus programs and anti spyware tools available via the web.
Easter 2008 is upon us, and what is Easter without easter eggs!?
This year the easter eggs can be found while walking around the islands of Syrnia.
Each hour there are only one or two islands where the eggs are hidden, so it is important to figure out where to look!
You can only find the easter eggs while traveling , you also get speed experience. For example you won't find the easter eggs when traveling on a horse.
To add to the events today there also will be some contests, and expect some invasions as well!
We wish all players a happy easter, and good luck finding the special easter egg!
|05-03-2008 Celebration time!
The fifth of March is Syrnias birthday, it all started 3 years ago when the first players arrived. Exactly those 1096 days ago, Syrnia looked a lot different. Much has been improved to make the game stand where it is today. Step by step Syrnia is expanding and growing daily, and due to that its important to remember and celebrate the day it all started.
All of the players are invited to celebrate this glorious day with us, many events are scheduled throughout the day, starting from 00:00 till 23:59. Below is a list of activities scheduled:
- The battle arena has fights scheduled all day. Each fight is limited to certain combat levels. Everyone can participate 3 times today. Remember: If you die in the Desert arena you will not lose any items, so it's safe to try.
- Craft unique blue balloons at Festival forest ! Yes blue; no red balloons this year ;).
- If you're lucky you can get one of the few Birthday cakes from the chests that appear during the day.
- You can fish (the red striped fish) at Holiday lake
- There is a trading post at Syrnia celebration center
- You can woodcut at Festival forest, the forest has very high seed rates.
- You can collect a free gift at Syrnia celebration center (You can choose a Kanzo teleport orb).
- Rumors go about invasions..you never know when the monsters attack!
You can reach party island via Port Senyn, Crab nest, Burning beach or Eylsian docks.
We, once again, want to thank all players that have played, continue to play and welcome all newcomers. Syrnia could not have been where it's today without YOU! We hope you will enjoy yourself today, and calibrate Syrnia 3rd birthday with us.
Thank you on behalf of the Syrnia staff.
|26-02-2008 Server upgrade
Tomorrow morning we are moving Syrnia to a new server. The only difference anyone should notice is a performance improvement.
Syrnia will be taken down at 10:00 Syrnian time. We are expecting around a 45 minute downtime for the game, assuming all file transfers go smoothly.
No items/levels or anything else will be lost. We do advise players to stop fighting before Syrnia is taken down.
Thanks to all the donators that helped make this server upgrade possible!
|20-02-2008 Big performance update
We have just launched the new update we've been announcing.
The changes come down to performance improvements, a lot of bug fixes and some new/improved features.
For the full information about this update, read the following forum topics:
Announcements -> Syrnias update CHANGES
Announcements -> Syrnias update F.A.Q.
|18-02-2008 Lots of improvements, coming soon !
We've been working a lot on the new Syrnia code these weeks and it looks like it's done. No more new serious bugs are found for a while, and it's far more stable than the current Syrnia version. A lot of bugs have been fixed, and some new features have been added. A list of changes will be posted after upgrading the game.
Unless some huge problems are found in the meanwhile, the beta will be released this Wednesday between 10.00 and 11.30 Syrnia time. Most likely we will finish the transfer to the new code sooner than the given time. You will not be able to play Syrnia from 10:00 (Syrnia time) untill the upgrade is ready. You will not lose any stats/items etc.
|22-01-2008 Some downtime
There was +/- 1 hour of downtime today during which the website was inaccesible. This was beyond our
control: there were problems at the servers datacenter. We apologise for any inconvenience caused.
Speaking of the hardware behind Syrnia: We are going to move Syrnia to a different datacenter next
month. This server will be faster and even more reliable. This move should cause minimal downtime, we're
aiming for max. 15-45 min. We need that time to safely transfer all your items, levels etc. to the new
server. When there's more information about this move you will be notified beforehand (provisionally on
or around 20 feb).
We will also soon be sending invitations to a group players to join us in testing the new Syrnia code if they like. These players have already been chosen, so please do not apply for a testing job. The new code has already shown a massive improvement on speed, especially at Trading and in the Outlands.
We've got some exciting news.
We have previously stated we were re-working the entire game, by now we've almost finished it!
The re-working basically means better performance, lots of bug fixes and a few new small game features which bring the game to a new level.
While we have been working hard on the improved version of Syrnia, our ticket support had to suffer. That's mainly the bug tickets, as in this stage it's not very usefull to fix bugs in the current version of Syrnia while the new version fixes them already. However, if you've still got a support ticket running, you will get an answer for sure! All tickets pending a Moderator reply will be answered as soon as we are able to solve your problem. After we've launched the new improvements we will try to solve all open tickets. This especially relates to all the bug tickets!
We will soon start testing, and hope to be able to launch the improvements in February or March.
|24-12-2007 Party island
The party island has been opened to celebrate christmas.
It will be open today, 25 and 26 december.
You can reach it from Port Senyn, Crab nest or Eylsian docks.
You will of course be able to cut the perfect christmas tree again, but as we've got more snow this year you're able to make snowmans.
Note to all players on Kanzo; You can ask Santa for a Kanzo teleport orb, so you can go to the party island without any worries about getting back to Kanzo island.
|14-11-2007 Guides and Events
Players who enjoy spending time helping new syrnia players learn to play the game, or help more experienced players with questions, can be granted a special [Guide] tag in front of their name. The staff will contact you should they think you would be a good addition to the [Guide] team. This will not give these players any additional powers in the game, but does show new players who they can trust to help them out, and gives recognition to the players who are trying to help make Syrnia a great game to play.
We also have an official Events Moderator in Syrnia. Manda has been helping out with events over the last few years, and has decided to concentrate his efforts on improving the Syrnia Experience. Contests will resume again, as there will now be the ability to directly award the player whom wins the contest.
All contests will be posted in the Forums and broadcasted to the public in world chat when they are launched. He will also try to coordinate future events in Syrnia, including planned invasions and other events. He has helped with invasions over the last few years, and will continue to do so. ANY attempt to request invasions from him may result in jail/mute.
Spindoc, Manda and Saucywhopper are now being displayed with the moderator tag on the chat. Their efforts have made Syrnia a great game, and they keep
improving it. So we're lucky to have them as part of the staff.
Reminder: Please do NOT contact game staff requesting to become part of the [Guide] team. Please do NOT contact game staff requesting invasions/contests or other events. Any of these infractions can be considered staff harassment, and may be dealt with accordingly.
|06-11-2007 For your information..
You might have noticed a lot of bug fixes the last few days as we are still enjoying the ticket system, thanks to all for the (bug) reports.
Other news: Have you (ever) donated but did you not get the donation reward right away ?
Then worry not; as listed on the support page you should contact us right away and we'll add the donation as soon as possible. So this is an reminder to open up a ticket with any donation problem right here.
However, good news for any future donators: we are currently improving the donation system to make sure any donation is always added right away (in the past mainly the "e-cheque" donations were troublesome). This should be finished within a day. Any donations during this maintenance are manually being watched, so nothing can go wrong.
Furthermore we are busy re-coding the whole Syrnia framework. This means we won't add gameplay updates for a short while as it would only be more work to re-create these updates on the new framework. But this new framework is worth it as this will add more speed, gameplay and layout features. We have already been working on it for a while so you don't have to wait much much longer (Sorry; I cannot give any estimate yet..and I hate making any false promises). We will of course still fix any bugs in the meanwhile.
|03-11-2007 Staff update
We are adding some staff tags to the chat and forum. This way Syrnia is more transparent, and the hard working staff earns some credit.
You'll notice ladyraven143 has got the (Mod) tag, she has been helping Syrnia loads for a long while. I am very thankful and I'm sure everyone is as she is one of the people making sure you are not spammed to death.
|31-10-2007 Halloween 2007
Halloween 2007 is here! Come and join in the festivities. The activities will begin at 00:00 Syrnia time on October 31st, and will last all day. Please visit Port Senyn, Crab Nest or Eylsian docks for a free trip to the Party Island (Note: There's a free trip from Eylsian docks to port party, but you cannot return to Kanzo without an teleport orb).
- Come fight new creatures
- Try to collect rare items
- A contest
- A free trick (or treat) for everyone at Syrnia celebration center !
There has been some maintaince today, this had to be done because of the strange errors popping up everywhere. The cause is known, and we hope we've fixed it now.
This error is the same error which casued for short maintainces earlier this week.
|15-09-2007 Ticket system
We've added a new ticket system to replace the current email & message support.
All support now runs trough the ticket system, which you can also use without owning a Syrnia account.
This should really improve our support to all players.
We will try to answer most open questions from the current emails and moderation messages,
however we suggest you to open a ticket for any pending problem/question you've got.
Any website quests can use the ticket system via this link,
this link is presented to players who have trouble logging in, activating their account etc.
Now, let's hope you'll never need the ticket system ;).
|29-08-2007 Level requirement changes
The following combat level requirements have been changed for wearing armour/weapons:
Saurus armour: level 40 defence to wear.
Centaur armour/weapons: level 30 defence/attack to wear.
Rose armour/weapons: level 15 defence/attack to wear.
These levels should have been 45, 35 and 15, but due to a bug they were all 0.
They have been changed to 40, 30 and 15 to make this change more reasonable.
I hope you will all understand it's better this way.
Everyone who is currently wearing one of these items but does not meet the level requirement can keep wearing it(!), but if they try to equip it again they DO need the level requirement.
|07-08-2007 Server Performance
Over the past week we have been going through Syrnia's backend code and database and have been working on optimisations. There were a few bits of random lag yesterday afternoon/evening and this morning as we implemented some of the optimisations, but now we are pleased to announce that Syrnia's backend systems are now running 100% faster and should be able to handle 100% more users at peak times.
Thanks go out to everyone who plays Syrnia!
|20-07-2007 Chat History
 14:03 (Mod)Moderator:*Spills a tin of paint in Syrnia History page* Whoops...Oh dear what have I done. Oh wait...it looks different...
This was the announcement for the new and improved Chat History. It marks the completion of various major changes it's been undergoing. Chat History has been changed to show all chat channels which you are allowed to view.
Only Pirates see Pirate Chat, only Clan Members see their own Clan Chat.
Thanks go out to a few beta testers, and a Chat Mod with an eye for colour.
|15-07-2007 Platina smelting
A spot for platina smelting has been discovered. Even though it is not a perfect place for platina smelting, it looks like we're able to smelt platina at certain times.
It's somewhere deep down in Arch. caves...
|12-07-2007 Exrollia island
Our 17th map has been added, called Exrolia.
This island is accessible to pirates and all other Syrnians, it adds 9 new locations to explore. Do bring some decent combat gear as there are some nasty creatures over there.
Some unique features are located at Stanro and Mt. Flag. This also finally enables us to bake bread ;).
Oh, if you plan on settling in: You are only allowed to build at Pensax.
The arena fights are now also divided in 4 groups: 10-19, 20-29, 30-39, 40+. Make sure to collect some medals, they might come in very handy soon...
Broke pirates can now also clean their jail for some extra gold.
|07-07-2007 7-7-7 changes
For all who havent noticed yet:
The chat history page has been improved and is much more user friendly.
The clan forums "last replies" now shows the 20 last replies instead of 10, it also groups the replies to topic, like the main forum does.
|23-06-2007 The battlemages revised their rules...
The Arena Battlemages have revised their arena rules after a recent fight and wanted to announce them here.
"You are no longer allowed to take locked and unlocked containers with you because they could contain food. We have decided to block all containers, even those without food because we haven't got the time to check all containers."
The battlemages did admire the clever combatants who found out about this food smuggling ;).
|21-06-2007 Extra chat channel
A "Game Help" channel has been added as 5th chat channel.
All new players will only be able to use this chat channel, untill completing the tutorial island.
This has been added to save frustrations about new players (Feel free to disable this channel at the Chat Options window !).
However it is not only beneficial to experienced players; The new players will benefit as well as they will be able to get help a lot easier. Experienced players who'd like to help newbie's can join this channel anytime.
A login of a player who logs in at the tutorial island will be shown in the Game Help channel instead of the World chat.
Lol....everyone who saw the update in progress; Calm down next time, was the green color that bad ;) ?
If anyone still see's a green or black channel 5; Just refresh once.
|26-05-2007 Back in Business
Syrnia had a downtime of about 72 hours because Syrnia has gone through a complete architectural restructure to enable us to fix bugs and release updates faster than ever, we
thank you for your patience. This took longer than expected due to unforeseen problems.
You -might- also notice a bit more speed, but this wasn't part of restructure plans.
The farm crop times had been adjusted to +24 hours, sorry it couldn't be 72.
No gameplay updates have been addded, this was a 'maintaince' update.
We believe there shouldn't be any other problems. If you do notice a problem please message the Bug moderator in-game.