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20-02-2008 Big performance update

We have just launched the new update we've been announcing.
The changes come down to performance improvements, a lot of bug fixes and some new/improved features.

For the full information about this update, read the following forum topics:

Announcements -> Syrnias update CHANGES
Announcements -> Syrnias update F.A.Q.


18-02-2008 Lots of improvements, coming soon !

We've been working a lot on the new Syrnia code these weeks and it looks like it's done. No more new serious bugs are found for a while, and it's far more stable than the current Syrnia version. A lot of bugs have been fixed, and some new features have been added. A list of changes will be posted after upgrading the game.

Unless some huge problems are found in the meanwhile, the beta will be released this Wednesday between 10.00 and 11.30 Syrnia time. Most likely we will finish the transfer to the new code sooner than the given time. You will not be able to play Syrnia from 10:00 (Syrnia time) untill the upgrade is ready. You will not lose any stats/items etc.


22-01-2008 Some downtime

There was +/- 1 hour of downtime today during which the website was inaccesible. This was beyond our control: there were problems at the servers datacenter. We apologise for any inconvenience caused.

Speaking of the hardware behind Syrnia: We are going to move Syrnia to a different datacenter next month. This server will be faster and even more reliable. This move should cause minimal downtime, we're aiming for max. 15-45 min. We need that time to safely transfer all your items, levels etc. to the new server. When there's more information about this move you will be notified beforehand (provisionally on or around 20 feb).

We will also soon be sending invitations to a group players to join us in testing the new Syrnia code if they like. These players have already been chosen, so please do not apply for a testing job. The new code has already shown a massive improvement on speed, especially at Trading and in the Outlands.

18-01-2008 Progress

We've got some exciting news.
We have previously stated we were re-working the entire game, by now we've almost finished it!

The re-working basically means better performance, lots of bug fixes and a few new small game features which bring the game to a new level.

While we have been working hard on the improved version of Syrnia, our ticket support had to suffer. That's mainly the bug tickets, as in this stage it's not very usefull to fix bugs in the current version of Syrnia while the new version fixes them already. However, if you've still got a support ticket running, you will get an answer for sure! All tickets pending a Moderator reply will be answered as soon as we are able to solve your problem. After we've launched the new improvements we will try to solve all open tickets. This especially relates to all the bug tickets!
We will soon start testing, and hope to be able to launch the improvements in February or March.


24-12-2007 Party island

The party island has been opened to celebrate christmas.
It will be open today, 25 and 26 december.
You can reach it from Port Senyn, Crab nest or Eylsian docks.

You will of course be able to cut the perfect christmas tree again, but as we've got more snow this year you're able to make snowmans.

Note to all players on Kanzo; You can ask Santa for a Kanzo teleport orb, so you can go to the party island without any worries about getting back to Kanzo island.


14-11-2007 Guides and Events

Players who enjoy spending time helping new syrnia players learn to play the game, or help more experienced players with questions, can be granted a special [Guide] tag in front of their name. The staff will contact you should they think you would be a good addition to the [Guide] team. This will not give these players any additional powers in the game, but does show new players who they can trust to help them out, and gives recognition to the players who are trying to help make Syrnia a great game to play.

We also have an official Events Moderator in Syrnia. Manda has been helping out with events over the last few years, and has decided to concentrate his efforts on improving the Syrnia Experience. Contests will resume again, as there will now be the ability to directly award the player whom wins the contest. All contests will be posted in the Forums and broadcasted to the public in world chat when they are launched. He will also try to coordinate future events in Syrnia, including planned invasions and other events. He has helped with invasions over the last few years, and will continue to do so. ANY attempt to request invasions from him may result in jail/mute.

Spindoc, Manda and Saucywhopper are now being displayed with the moderator tag on the chat. Their efforts have made Syrnia a great game, and they keep improving it. So we're lucky to have them as part of the staff.

Reminder: Please do NOT contact game staff requesting to become part of the [Guide] team. Please do NOT contact game staff requesting invasions/contests or other events. Any of these infractions can be considered staff harassment, and may be dealt with accordingly.


06-11-2007 For your information..

You might have noticed a lot of bug fixes the last few days as we are still enjoying the ticket system, thanks to all for the (bug) reports.

Other news: Have you (ever) donated but did you not get the donation reward right away ?
Then worry not; as listed on the support page you should contact us right away and we'll add the donation as soon as possible. So this is an reminder to open up a ticket with any donation problem right here.
However, good news for any future donators: we are currently improving the donation system to make sure any donation is always added right away (in the past mainly the "e-cheque" donations were troublesome). This should be finished within a day. Any donations during this maintenance are manually being watched, so nothing can go wrong.

Furthermore we are busy re-coding the whole Syrnia framework. This means we won't add gameplay updates for a short while as it would only be more work to re-create these updates on the new framework. But this new framework is worth it as this will add more speed, gameplay and layout features. We have already been working on it for a while so you don't have to wait much much longer (Sorry; I cannot give any estimate yet..and I hate making any false promises). We will of course still fix any bugs in the meanwhile.

03-11-2007 Staff update

We are adding some staff tags to the chat and forum. This way Syrnia is more transparent, and the hard working staff earns some credit.

You'll notice ladyraven143 has got the (Mod) tag, she has been helping Syrnia loads for a long while. I am very thankful and I'm sure everyone is as she is one of the people making sure you are not spammed to death.


31-10-2007 Halloween 2007

Halloween 2007 is here! Come and join in the festivities. The activities will begin at 00:00 Syrnia time on October 31st, and will last all day. Please visit Port Senyn, Crab Nest or Eylsian docks for a free trip to the Party Island (Note: There's a free trip from Eylsian docks to port party, but you cannot return to Kanzo without an teleport orb).


Features:
- Come fight new creatures
- Try to collect rare items
- A contest
- A free trick (or treat) for everyone at Syrnia celebration center !


15-09-2007 Maintaince

There has been some maintaince today, this had to be done because of the strange errors popping up everywhere. The cause is known, and we hope we've fixed it now.
This error is the same error which casued for short maintainces earlier this week.


15-09-2007 Ticket system

We've added a new ticket system to replace the current email & message support.
All support now runs trough the ticket system, which you can also use without owning a Syrnia account.
This should really improve our support to all players.

We will try to answer most open questions from the current emails and moderation messages, however we suggest you to open a ticket for any pending problem/question you've got.
Any website quests can use the ticket system via this link, this link is presented to players who have trouble logging in, activating their account etc.

Now, let's hope you'll never need the ticket system ;).


29-08-2007 Level requirement changes

The following combat level requirements have been changed for wearing armour/weapons:
Saurus armour: level 40 defence to wear.
Centaur armour/weapons: level 30 defence/attack to wear.
Rose armour/weapons: level 15 defence/attack to wear.

These levels should have been 45, 35 and 15, but due to a bug they were all 0.
They have been changed to 40, 30 and 15 to make this change more reasonable.
I hope you will all understand it's better this way.
Everyone who is currently wearing one of these items but does not meet the level requirement can keep wearing it(!), but if they try to equip it again they DO need the level requirement.


07-08-2007 Server Performance

Over the past week we have been going through Syrnia's backend code and database and have been working on optimisations. There were a few bits of random lag yesterday afternoon/evening and this morning as we implemented some of the optimisations, but now we are pleased to announce that Syrnia's backend systems are now running 100% faster and should be able to handle 100% more users at peak times.

Thanks go out to everyone who plays Syrnia!

20-07-2007 Chat History

[1] 14:03 (Mod)Moderator:*Spills a tin of paint in Syrnia History page* Whoops...Oh dear what have I done. Oh wait...it looks different...

This was the announcement for the new and improved Chat History. It marks the completion of various major changes it's been undergoing. Chat History has been changed to show all chat channels which you are allowed to view.
Only Pirates see Pirate Chat, only Clan Members see their own Clan Chat.

Thanks go out to a few beta testers, and a Chat Mod with an eye for colour.

15-07-2007 Platina smelting

A spot for platina smelting has been discovered. Even though it is not a perfect place for platina smelting, it looks like we're able to smelt platina at certain times.
It's somewhere deep down in Arch. caves...


12-07-2007 Exrollia island

Our 17th map has been added, called Exrolia.
This island is accessible to pirates and all other Syrnians, it adds 9 new locations to explore. Do bring some decent combat gear as there are some nasty creatures over there.
Some unique features are located at Stanro and Mt. Flag. This also finally enables us to bake bread ;).
Oh, if you plan on settling in: You are only allowed to build at Pensax.

The arena fights are now also divided in 4 groups: 10-19, 20-29, 30-39, 40+. Make sure to collect some medals, they might come in very handy soon...

Broke pirates can now also clean their jail for some extra gold.

Enjoy.


07-07-2007 7-7-7 changes

For all who havent noticed yet:
The chat history page has been improved and is much more user friendly.

The clan forums "last replies" now shows the 20 last replies instead of 10, it also groups the replies to topic, like the main forum does.

23-06-2007 The battlemages revised their rules...

The Arena Battlemages have revised their arena rules after a recent fight and wanted to announce them here.

"You are no longer allowed to take locked and unlocked containers with you because they could contain food. We have decided to block all containers, even those without food because we haven't got the time to check all containers."

The battlemages did admire the clever combatants who found out about this food smuggling ;).

21-06-2007 Extra chat channel

A "Game Help" channel has been added as 5th chat channel.
All new players will only be able to use this chat channel, untill completing the tutorial island.

This has been added to save frustrations about new players (Feel free to disable this channel at the Chat Options window !).
However it is not only beneficial to experienced players; The new players will benefit as well as they will be able to get help a lot easier. Experienced players who'd like to help newbie's can join this channel anytime.
A login of a player who logs in at the tutorial island will be shown in the [5]Game Help channel instead of the [1]World chat.

Lol....everyone who saw the update in progress; Calm down next time, was the green color that bad ;) ?
If anyone still see's a green or black channel 5; Just refresh once.

26-05-2007 Back in Business

Syrnia had a downtime of about 72 hours because Syrnia has gone through a complete architectural restructure to enable us to fix bugs and release updates faster than ever, we thank you for your patience. This took longer than expected due to unforeseen problems.
You -might- also notice a bit more speed, but this wasn't part of restructure plans.

The farm crop times had been adjusted to +24 hours, sorry it couldn't be 72.
No gameplay updates have been addded, this was a 'maintaince' update.
We believe there shouldn't be any other problems. If you do notice a problem please message the Bug moderator in-game.
Enjoy Syrnia.


23-05-2007 Server updates

A small warning: Syrnia might be going down for maintenance for an unknown length of time over the next 24 hours. However, hopefully everything goes well without any noticable side-effects.

07-04-2007 Easter eggs

Has the easter bunny lost sense of time?
He was spotted hiding eggs all over Syrnia a few minutes ago !
However, it looks like he did not have enough paint for the Red eggs this year ..

You will be able to search for 7 different colors of eggs the next 25 hours (Yes: 25, thats not a typo!).
So make sure you got some eggs before 23:59 tomorrow.


03-04-2007 Rules update

Syrnias rules have been updated, make sure you've read and understand them all.
The Wallie donation option is nearly finished as well, we are currently awaiting a response from Wallie before launching it.


25-03-2007 This week

There won't be any big updates this week as I am pretty busy with several tests.
I do hope I get a few spare hours to do some minor updates.

Something which will be added this week is the option to donate using a Wallie card. (A.T.M. wallie supports just 3 countries, but they are expanding in Europe).
This is an much easier option to donate for anyone who cannot use a credit card or the other paypal methods.


11-03-2007 Roughnecks

A new type of pirate has been added; The Roughneck (level 24).
It can be used to attack the mainlands.
It costs 15 iron bars, and 4 cooked cods to train.
Pirates: Check skulls nose for details.

You can now only add requested items to the skulls nose stock (you can add up to 25% above the requested amount).


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