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Forum -> Mod's Corner -> Roadmap Update - June 2025

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Cradle
[TLO]
04-06-2025 09:24



Under the hood

We'd like to firstly give some context to a lot of the database optimisations that have been going on lately. One of the highlights is the loggedin splash page (as you log in, you are greeted with the latest news, etc) - the page load time has been reduced from ~2s to ~0.2s.
Whilst all of these changes are minor on their own, we have just hit an incredible milestone, we have now had 1 month with 0 slow running database queries!

Over the past few months, there's been some comments from world chat we'd like to address.
Firstly, we recently added a combat simulation tool, which has greatly sped up our ability to test new combat spots, and make changes on the fly. This was used in the making of Lumara, and hopefully it shows!
Secondly, we have very recently added a boss fight simulation tool, which should apply the same benefits to future bosses!

Lumara

First of all we want to thank all of the testers who jumped on PTR. We were able to squash 13 bugs, and made multiple tweaks to content based on players feedback. We really appreciate the help from the community in making the launch of new content smooth!

Overall testing has been really positive, nothing major came up and it's in a great place. With Lumara now live exploration of Lumara has begun, and we hope you enjoy the new content.

Post Lumara

We would like to make a few small notes about post-lumara launch.
Firstly, we aim to release more content around the Ruins on Lumara at a later date. Our goal with this is to stagger content, to keep player retention higher over time.
Secondly, we acknowledge the release of Lumara took longer than expected - this is because we took the time to balance Lumaras content with new unreleased future content too. Our goal here is to be able to provide more content long term, rather than having periods of no content at all.

Pirates

With Lumara’s development wrapping up, primary focus for one developer will be on progressing pirates phase 1! This should provide the long term platform for pirates that we have put in place for other areas of the game.

Brewing

Similar to pirates, we would like to just mention that work is starting up again on bringing brewing into the game.

Thanks,

The Syrnia Dev Team
"Thank God I'm an atheist"

You are attacking a Roodarus (211) at Crab nest.

[1]02:44 Rami[-=D=-]: cradle is like the swine flu.. he is everywhere

[1]02:43 Rictor[~X~]: love ya Cradle XD
Mr. Addy
Keeping this game free by adding ads to every topic
Aquadark
[CRAZY]
04-06-2025 09:24



O_o
Legends come and go, but they never quit on their own will.
Ner0
[S.o.S]
04-06-2025 14:35



nice, goodwork all involved ty for the roadmap and info as usual.
Surround yourself with people that challenge how you think
Not people that nod their head and act like they agree.

#Bringbackbex2024
Peykal
[V.I.P]
04-06-2025 14:40



thanks dev team
Que sera, sera.

Congratulations! You've gained a woodcutting level (100) (1/28/2025)
Ignis Vi
[TLO]
04-06-2025 16:19



Thank you
St0rmz_[*TF*]: Coffee is King!

You have married DairyGirl! xxx

Blackroot the Forest Shepherd struck at Ignis Vi and did 1 damage.
blubbber
[Arch]
04-06-2025 17:35



much appreciated!
king1104
[Pond]
04-06-2025 23:40



I thought brewing was an April Fool's joke?
May God have mercy on my enemies, for I shall not.

I've been banned for less.

My preferred adjectives are hot and lesbian.

25/12/2023
[6]18:01 (Mod)Moderator: Sorry, but King is right
ExcessBadger
[Karma]
06-06-2025 15:24


Thanks everyone!
[2]11:40 Sephiroth[Choob]: Thou arsle slhalt be slpanked.

Creepers gonna creep
Walker
[~ADV~]
06-06-2025 21:40



Thanks Akk!
Joined 07/12/2006 (7th Dec for you 'muricans)

2021-03-09 12:28:27 Walker killed Akkarin

2021-03-09 12:28:27 Walker(61) attacked Akkarin, and did 24 damage. Akkarin had 0 HP left.
The Couch Yeti
[*TF*]
07-06-2025 19:34


Thanks to ALL the Devs involved ♥
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Forum -> Mod's Corner -> Roadmap Update - June 2025

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